安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Red = Shotgun
Noted: Damage (Shot) refers to Damage Per Pellet for Shotguns.
You have to check out Damage (Burst) which refers to Damage Per Shot
to get final results ^^
Blue = Automatic
Noted: For FN-SCAR it has 3 Round Burst as default (In L4D2)
so check out Damage (Burst) to get final result ^^
Green = Sniper Rifle
Purple = Secondary firearms (P220&Glock and Desert Eagle)
Orange = Turret
Noted: Machine Gun refers to [Browning M2] and Minigun refers to [M134 A2 (I think ^-^')]
Grey = Special firearms (M60 and M79)
If we have an update for Color Guide (What those colors represented) on top of the chart
that would be superb for easier understanding ^^
Devs have already balanced all weapons,
so feel free to pick up whatever you feel right.
Some of them firearms may have lower Damage, slower Fire rate or slower Reload speed but guess what, you have a friends and Bots to fill up that small small weakness ^^
"Play it because it's fun" that's it.
And for Veterans, use it as Data Warehouse or whatever you preferred ^^
You can one shot a Witch by doing a well-timed Shotgun headshot on her. It's called 'Crowning'. Please actually research stuff before complaining.