全面战争:战锤3

全面战争:战锤3

95 个评价
No Multiplayer/COOP Battle Confirmation (Auto Accept Before and After Battles)
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293.228 KB
2022 年 4 月 17 日 上午 2:54
3 月 25 日 上午 11:45
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No Multiplayer/COOP Battle Confirmation (Auto Accept Before and After Battles)

在 bushez 的 1 个合集中
coopmods
49 件物品
描述
About
In coop multiplayer when the other player tries to start a battle a menu pops up and you need to click the Join Team or spectate button or AI Team before the battle can start.

This mods removes this confirmation, and the mod will autoclick the Join Team button soon as the first player clicks the fight battle button.
Also when the players will finish the battle the mod will auto accept the after battle panel (the one that have 30sec timer).

WARNING: This mod will always Click the Join Team first and if its block somehow it will choose the spectate.
Use this mod only if you plan to fight in the same team as your friends against AI not player vs player

How to use
For the mod to work correctly the default battle resolution must be play battle.

Compatibility:
should work with all mods and safe to add and remove mid game

Credits:
This mod was originally created by Geterwin and Daavy I just fixed it to work for WH3
here is the main mod from WH2 https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2518204138

-another mod of quality of life for COOP:
Disable Pending action msg https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2794276791
-report any bugs u find
57 条留言
KaNNaY 10 月 2 日 上午 9:56 
Anyone know if this works?
deathrattle 9 月 19 日 上午 7:38 
this mod appears to crash to game around turn 30-37 for me supposedly due to a invalid pointer butttt i could be wrong and test may not have been thorough enough i am a amateur at best and could be wrong if you could check and see that would be lovey and sorry again if im wrong
Wimwicket 3 月 25 日 上午 11:49 
Awesome, credit to BlackJackGear on the den for finding it. Such a weird thing to break indeed!
bushez  [作者] 3 月 25 日 上午 11:46 
mmm good catch, CA always break something weird.

Fixed.
Wimwicket 3 月 25 日 上午 11:26 
The game no longer starts with this mod after todays patch. Apparently it's because CA has changed so uppercase letters in the filenames don't work anymore. So changing the uppercase "B" in ****Battle.lua to a lower case stops the game from crashing on startup. I was worried it was something serious for a sec as this is such a must have mod for coop!
King of Fools 2024 年 9 月 21 日 下午 7:24 
no, before.
bushez  [作者] 2024 年 8 月 28 日 上午 12:46 
Its happening after the fight?
King of Fools 2024 年 8 月 27 日 上午 2:30 
when sailing to loot a sea corpse and fighting the pirates that spawn, the game desyncs and disconnects with no option to continue the campaign unless we disable the mod.
Noisea 2024 年 7 月 25 日 下午 9:52 
Love the mod alot, is there a chance this could be implemented into Pharaoh dynasties?
qlVegetalp 2024 年 7 月 24 日 下午 3:30 
is it possible that you could make it that timer is a little extended so players are active can choose