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Every module I create is playtested several times, also by other players.
Still, it's on me if you were able to reach this ogre at a so low level. I'll patch this rush-possibility asap but won't be that soon as I'm currently working on other modules.
However I don't really figure how you were able to rush that fast as there is some other monsters to fight + a level up to win before the Ogre, also items+1 and healpotions to loot (+the ability to not trigger the Ogre if you sneak and go backward if you feel the party isn't ready yet.)
Now I'm sincerly sorry that you felt disapointed with this adventure. Be sure that no creator spent this much time on crafting with the intent to make players waste theirs.
Note: If you ever play one of my other adventures and don't want to waste your time again, please, think about sneaking+looting, otherwise you'll probably feel bad again and we both don't want that. :)