安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Well consider the original encounter is also twice the number of crows. So you would be facing the same action economy either way. That said I did originally mean to tweek the HP down of the encounter too, but people loved it so much I just left it as is.
Also... if you take that direction into the Temple, it can lead to some really high level areas you didn't intend to end up in originally, so I felt it best to leave that specific encounter as an elevated one to discourage people from going that direction.
Aside from that, I really liked the dungeon and its story. Congratulations to the creator.
---------------------------------
Slay Kelna, the perfect of the air temple. She is known to frequent a secret room on the western side of the 2nd dungeon level.
Steal the primed wand from prefect allram of the fire temple. His room is said to be somewhere on the eastern side of the 2nd dungeon level.
I been wanting to play the original forever.
Court mage
Battle cleric
Monk
Warlock
First time playing Court mage and love the tight halls wearing heavy armour and sheild, even have the flaming tongue sword on my mage. GREAT JOB