Sid Meier's Civilization VI

Sid Meier's Civilization VI

25 个评价
Better Balanced City Centers
   
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33.157 KB
2022 年 4 月 6 日 上午 10:35
2022 年 11 月 28 日 上午 11:14
2 项改动说明 ( 查看 )

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Better Balanced City Centers

描述
Rebalances city center yields: 3 1 guaranteed on all flat, 2 2 guaranteed on all hills.
Rest is consistent with civ default formula:
yield=max(guaranteed yield, (tile yield - removable feature yield))
Hope you enjoy not spamming like a peasant anymore :)

Compatible Mods:
BBG, BBS, MPH, BSM, Z city centers. The codebase is separate, so it should be compatible with all
Please leave feedback as well as take a look at what else is being built at:
https://discord.gg/GX64FgF4

Update 1.1:
1)I have added an option to apply the extra yields to Capital city only (default ON, if you switch it OFF in Advanced Options you will have the mod working for all the cities).
2) Removed Gathering Storm dependency, mod loads different sql files based on your expansions and dlc
3) Added compatibility with most popular resource mods:
3.1) Resourceful Lite - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2842798579
3.2) Resourceful (original version) - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=889162746
3.3) Resourceful 2 (maintained version) - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1369684991
3.4) Sukritact's Resources - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1150492115
8 条留言
WolfDragon27 2023 年 7 月 12 日 上午 5:11 
It would be nice if we can give city center different yields for different terrains.
WolfDragon27 2023 年 7 月 11 日 下午 8:14 
So I tried to modify this a bit. The changes are 1 production for plains/plain hills city center, 1 faith for tundra/tundra hills city center and 1 food for the rest but it doesn't seem to work.
FlashyFeeds  [作者] 2023 年 2 月 27 日 下午 2:10 
Vito, currently I have this version integrated in BBG, with some minor changes. I was thinking of changing a standalone version in a way that you can choose your own yields with a slider or something
wiszys 2023 年 2 月 11 日 上午 2:00 
Hey could you make a version that makes cities always have +5 food and production regardless of where they settled?
Blechwalze 2022 年 4 月 6 日 下午 11:36 
Thx
FlashyFeeds  [作者] 2022 年 4 月 6 日 下午 2:05 
Ye, modifiers shouldn't interfere with one another so it is compatible
FlashyFeeds  [作者] 2022 年 4 月 6 日 下午 2:03 
R: Blechwalze I would need to download/review the codebase of that and check. Initial guess is yes
Blechwalze 2022 年 4 月 6 日 下午 1:30 
Hi is this Mod compatible with Z City Center Yields Mod?