全面战争:战锤3

全面战争:战锤3

337 个评价
增强的骑兵突破
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battle
标签: mod
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331.722 KB
2022 年 4 月 5 日 下午 7:56
9 月 27 日 下午 6:43
22 项改动说明 ( 查看 )

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增强的骑兵突破

在 endofanty 的 1 个合集中
Hydricarbon Group
13 件物品
描述
修改了碰撞杀伤的计算公式,相同条件下,碰撞杀伤比原版提高一倍。
增强了骑兵的突破能力。

另一个适用于战锤3的版本→略微增强的骑兵突破
此模组通过调整受击端提高冲锋效果,如下模组通过调整攻击端提高冲锋效果,如果你更希望全战:三国的那种骑兵冲锋,它们可以一起使用 → 突骑横行

如Radious, SFO有其修改过的冲锋规则,因此你不太需要在使用大修模组的同时启用此模组。
若Radious, SFO等大修模组共存,需要加载顺序靠上以覆盖其它调整。

可随时禁用不损害存档。
115 条留言
leon14 10 月 18 日 下午 7:41 
爽,这才是真正的骑兵,古代骑兵哪有原版那么脆弱
ThatOneShinigami 9 月 27 日 下午 1:29 
im guessing this still works in singleplayer, but if you want to play it in multiplayer it has to be updated or at least say its updated in the launcher... so if this could be updated that would be sweet!
Vedat Çölgeçen 6 月 28 日 上午 10:53 
Update pls
叁柏 6 月 28 日 上午 4:29 
可以有仅玩家使用的版本吗请问
Chris.T is King 6 月 13 日 下午 4:05 
Anyone using this currently tell me how balanced this feels? Really can't stand how badly Cav charges are in this game and how often units get stuck for no reason but from comment it seems this mod breaks balance and make them insanely OP especially chariots?
joe 6 月 6 日 下午 9:38 
Absolute staple of a mod, truly a must-have. Installed this mod when it was released years ago and haven't had it out of any of my campaigns load orders ever since. This is how cavalry and chariots should feel. They felt like a wet noodle before.

Sigmar preserve you, maker(s) of this mod!
KCrazyZ 6 月 5 日 上午 11:13 
该MOD是否对战车部队生效导致战车部队异常强力?
CheesyRamen 6 月 4 日 下午 2:01 
@Aaron, it feels like mass has diminishing returns with this mod. Mounted lord/hero charges feel even worse.
Aaron 6 月 4 日 上午 7:17 
I like the mod but monstrous cav seem to become weaker than normal cav in a lot of circumstances. Any advice on that?
甜不辣 5 月 26 日 上午 9:46 
兼容atc吗老哥