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报告翻译问题










apparantly unsubscribing only deletes the file in the workshop folder but some vdf files remain in the data folder that never get deleted otherwise. well i hope that helps anyone that never got the idea to just look in the base game folder instead of the workshop
Adding costs to jumping felt a bit odd. The major issue is that the cost is regenerated for the time spent mid-air, negating its effect completely and rather adding annoying jitter to the filled bar.
I avoided progression to prevent dependence on level, health or other stats that are very diverse in mods. I fear, it would be impossible to strike a good balance that feels right for all mods. Nevertheless, you can adjust costs in the config values at any time, including the consumption for sprinting. This would be necessary to match different mods' unique leveling even if I changed the system.
Hope this helps to explain some design choices :)