Stellaris

Stellaris

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! Traits Remove and/or Add
   
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2022 年 3 月 9 日 上午 4:27
11 月 27 日 下午 12:52
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! Traits Remove and/or Add

在 Lordlony 的 2 个合集中
Not Achievement Compatible and Multiplayer
11 件物品
Lordlony Mods and Updates
8 件物品
描述
Achievement Compatible



Description
This is not a multi-Ascension Paths Mod

Origin Traits are NOT included


These traits can be removed if added and once conditions are met, you can add these traits also.

- - Ascension traits
- Cybernetic – Completed Cybernetics Tradition
- Latent Psionic – Adopt the Psionic Tradition
- Psionic – Adopt Psionic Assimilation

- - Plantoid trait(s)
- Plantoid Bloomed

- Self-Modified - Removed by applying template

Event Traits allows you to apply traits gained from events onto other species or if a species in your empire already has it.
- - Distant Stars
- Brain Slug Host – “Open our hearts, and brainstems to them!”
- Bio adaptability - “Used the GREEN solution”
- Social Pheromones – “Used the RED solution”
- Limited Regeneration – “Used the BLUE solution”
- Enigmatic Intelligence – Depending on outcome will depend trait
- Not of This World
- - Astral Planes
- Plasmic
- - Strange Worlds
- Inner Darkness
- Geleboric Mutations
- Psionic Ephapse

Compatibility and Load Order
- Place at the bottom of your load order if using other trait mods
- Compatible with most mods that allow multiple Ascension Paths

Recommended
Compatible Ascension Path Mods
- All Ascension Paths by Draconas
- Compatible Ascension Paths - has its own version; this still works. Ensure my mod is loaded after this.


Credits
- Inspired by Traits removable by 我选择躺平
Let me know if you find any problems or have suggestions
133 条留言
Arathaea 11 月 28 日 下午 7:01 
Yep, everything seems to work perfectly now. Thanks!
Lordlony  [作者] 11 月 27 日 下午 12:48 
I did not even know about that option :steamfacepalm:
But it probably would not have shown up regardless I fudged on that updated. Fixed now.
Arathaea 11 月 26 日 下午 5:07 
The traits don't show up if you've picked the option that has a 50% chance to add them all and succeed (the modification_all flag).
Lordlony  [作者] 11 月 25 日 上午 8:23 
Honestly forgotten I had removed them, has been updated and added.
Arathaea 11 月 20 日 上午 1:15 
Are you planning on adding the traits from the Orbital Speed Demon anomaly/event chain (Bioadaptability, Social Pheromones, Limited Regeneration)?
Lordlony  [作者] 11 月 6 日 上午 1:34 
Origin Traits are not included
FalseDead 11 月 5 日 上午 10:24 
Found a trait that you may have missed. "perfected genes" from the Under one Rule origin
Proxy 11 月 3 日 上午 9:58 
I did remember there was a mod that allow removing servile trait before the game, but it's now lost media.
Lordlony  [作者] 11 月 3 日 上午 9:56 
@Axis: There was no need for me to make changes to traits like scarcity algorithms as they can be removed/added via normal means. Also no this would not affect post game trait choices.

@Proxy: Servile is not removable as I have made no changes to origin traits.
Proxy 11 月 3 日 上午 6:05 
Does it allow removing traits before the game?