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You are correct. The variable is for the units themselves, which aren't separated by folder, and my current method of using regex to quickly go through all the unit, building, and upgrade files at once would not work and I'd have to try and individually mess with each unit. Also this would not work for anything shared between factions without creating variants and then making sure each faction only builds that variant, though this is less of an issue with FotR than it is with Thrawn's Revenge.
It is possible to make a one second mod. All that'd be necessary is changing just the build time variable and leaving the income and price variables untouched. The reason I do both together is cause that was a mode I enjoyed playing with one of my friends and there was one meant for the other big clone wars mod before it became out of date. Additionally, it is not possible to make separate 1 credit, 1 second, and infinite unit cap mods be compatible with eachother, because they overwrite the same files. Unless I were to figure out a way to simply stop the game from checking it in the first place.