安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









that aside, I'm looking forward to this coming to B42. :)
Original is available here for @halmerpatrick21: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2573198192
It will be remade for b42 when the official mapping tools are available.
Have to admit, the JSOC profession was pretty overpowered.
To answer some other questions here:
@Big Brother Max - There's no keys as foraging was never added to the map. (Debug them in, i'm sorry)
@Morgan - If you want
@Blutwurst - I know, it was a very basic map, tbh i didn't expect so many people to use it. When ever the b42 dev tools come out i'll be full featured.
@halmerpatrick21 - JSOC Occupation is in the original.
@An Overburdened Warrior: was never removed only hidden
the whole area is dead. 1 single zombie spawns every few days around. thats it. the unzoned erea around is huge. no foraging, no mining, no hunting, no trapping... -.- ForagingZ sadly doesnt help. that makes that building pretty useless for a longtime existence.