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Thank you! I will investigate the kalman filter.
(I used Google Translate.)
you can do this by using this function in lua
--kalman filter
data = coef * data + ( 1 - coef ) * oldData
oldData = data
--coef = 1 is no filter
--start with coef = 0.1 and make it bigger if too smooth, lower it when it shakes.
that's right. If the camera rolls, the calculation will not work, so I try to keep the camera horizontal. (There is a little for ease of viewing)
(I used Google Translate.)
Radar mount roll and pitch is needed for fully functional targeting, or this feature is for camera roll compensation only?
Once again thank you for your work!