XCOM 2
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[CI] New Activity Chain: Contact New Resistance Cell
   
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2022 年 2 月 5 日 下午 8:30
2022 年 10 月 14 日 下午 12:22
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[CI] New Activity Chain: Contact New Resistance Cell

描述
Overview
Provides a rare activity chain to unlock a new region after you research the appropriate tech for it.

The chain, mechanically speaking is Covert Action -> Rescue Soldier Infil Mission -> Wait for a bit -> Assault Mission, and the region should be unlocked afterwards.

The assault mission is a new type called City Center Havoc: taking advantage of ADVENT moving assets out of the city centers for their reprisal operations in the region, XCOM and surviving resistance elements start a major brawl in a city.

Simple objective (neutralize all hostiles), but enemy numbers will be higher than normal compared to most other assault missions. To make sure you can actually win this (since the resistance members can get promptly murdered), you're allowed to bring a bigger squad - you outfit two "squads" of four before they form one eight man squad for the actual mission.

Rescue mission is a standard Rescue VIP mission using Infiltration rules.


Does this work mid-campaign?
Yep. May cause funny problems if you remove it afterwards though.


Other Questions
Shouldn't have major compatibility issues as far as I'm aware.

Credits
NotSoLoneWolf and Xymanek for Covert Infiltration, which this mod obviously couldn't exist without.

TeslaRage for making the first activity chain mod so I could just look at it repeatedly to make sure I was making an actual working activity chain here.

RustyDios for making the nifty thumbnail image.
49 条留言
Dragon32 8 月 27 日 上午 8:13 
@ГАУ
See the Required Items.
ГАУ 8 月 27 日 上午 7:27 
Hi comrade! Work with LWotc?
EvilBob22 4 月 12 日 上午 9:34 
That's from Show Enemies and Terrain on Mission Planning . There is also a newer version Full Shadow Report .
b9thirty99 4 月 12 日 上午 8:58 
I just have one question, how did you get that UI in image 3?
Iridar 2024 年 9 月 20 日 下午 9:48 
Hey. Minor issue - arrMissions config in XComMissionDefs is slightly incorrect and is causing a redscreen/log warning:

SquadSpawnSizeOverride=4, \\)

Should be

SquadSpawnSizeOverride=4)
RakkoHug~<3 2024 年 9 月 1 日 上午 12:25 
Thank you so much! :)
EvilBob22 2024 年 8 月 31 日 上午 11:05 
I haven't tried that in a long time. If I remember correctly, you get both regions, but have -1 available contacts. So, you would need to get another contact just to get back to 0 available.
RakkoHug~<3 2024 年 8 月 30 日 下午 11:21 
Thank you very much for the response, Bob :)

So what happens if the player had one open contact slot, initiate covert mission chain, and then initiate contact with a different region?
EvilBob22 2024 年 8 月 30 日 上午 11:43 
Yes, you need to be able to contact a region for it to show up as a mission chain from this mod. So, you need to have a contact available and a region with the "make contact" button available.
RakkoHug~<3 2024 年 8 月 30 日 上午 8:32 
Does it require the player to have available "Open" contact?