Stellaris

Stellaris

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HDG - Domestication Mod
   
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5.565 MB
2022 年 1 月 23 日 下午 6:26
6 月 10 日 上午 9:04
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HDG - Domestication Mod

描述
A Stellaris mod based on the Human Domestication Guide universe created by GlitchyRobo

Ever wanted to domesticate the universe, but dont like machines?
The main focus of this mod is the addition of the Domesticators Origin

Play as the Affini Compact or the Terran Accord!
The mod includes a pre-built civilization for the Affini Compact using the Domesticators Origin.
It also includes a pre-built Terran Accord civilization so that you can play out the Terran Pacificiation Campaign from either side.
* Pre-built Affini Compact civilization uses the Phototrophic and Budding traits, which require the Plantoids DLC, and the Byzantine Bureaucracy civic, which requires Megacorp DLC. Feel free to create your own Affini civilization if you do not have these DLC.

Keep florets!
This job replaces a portion of clerk jobs in buildings and civics that give them, with an additional job for every 8 planetary population and from the planet's capital building.
Florets produce extra unity, amenties and reduce crime!
With the new Haustoric Implant technology, replacing Subdermal Implants, your florets will gain the Haustoric Implant trait!
This locks them into the chemical bliss, without the production malus, reducing their impact on empire sprawl and increasing the amenities and unity they produce.
To keep up with the endless demands of new sophonts, your empire also has slightly decreased consumer goods usage!

Pet the universe!
With this civic, you also unlock a new specialist subject type: Domesticated Protectorate!
Your Protectorate will receive bonuses to building contruction in exchange for fleet capacity. You'll also exchange population, adopt florets, and eventually replace the Protectorate's primary species with your own!
* Domesticated Protectorates require Overlord DLC

Put wayward florets in good homes!
The civic also unlocks the Benefic Acquisition ascension perk.
Rescue sophonts from their oppressors with the Raiding bombardment stance, or lure them to your empire with the Biorhythm Transmitter starbase module.

Show off your florets!
Leaders can acquire their own florets over the course of the game!
Florets provide unique effects for their owners. Try to rescue as many as you can!

Role-play as the Affini!
Many events that you'll encounter during the game have alternate paths available to empires with the Domesticators origin.
"Hire" florets from caravans, domesticate the Nemma turtles, use strange exo-plants as xenodrugs, and more!

Re-bloom your leaders!
Leaders will rebloom when they die, resetting their age and traits, while only suffering a small skill decrease.
Best of all, they keep their florets in their next bloom!

Defeat Capitalism!
A new civic, Cosmic Harmony, allows you to use the Shared Burden living standard, gives a bonus to Xenophile ethics attraction, and gives a permanent opinion bonus with other empires!

Beautiful new graphics!
Icon for Haustoric Implant and Haustoric Module techs by Miss_Praxis. Ser work is seriously amazing.
Icon for Biorhythm Amplification tech by theyentanator, also of the amazing art skills.
2 Affini Compact flag symbols. - Art credit to GlitchyRobo
Beeple species portrait. - Bee portrait credit to Hirvia, Alexthe666 & ⑧ ҠƗ₱ɗєҠƗ₱.ᵉˣᵉ [⇄]
81 条留言
Defence of the patience 2 10 月 5 日 下午 4:20 
@RCKT GRL
No, at bare minimum its incompatable with the new dlc, removes the psionics portraits and makes the new psionics species unplayable.

Beyond this, i unfortunately only found this mod today so dont know when the mod features are supposed to kick in. Playtesting it briefly seems like florets are working, but i could be wrong
RCKT GRL 10 月 3 日 上午 11:26 
Does this still work for 4.1?
MCAroon 9 月 28 日 上午 7:02 
could y'all make it so that if one makes an another empire unexist while playing as Affini, either by conquest or integration, their leader gets florted by the Affini leader?
GlitterChaos 9 月 24 日 下午 7:39 
@Plampt kisser I'm not sure then. Unless it was because I was made affini compact but as a full protectorate? I'm not sure the player said it was the one way to keep me playing. We only had this and the Voice mod installed
RestingWitchFace 9 月 22 日 上午 8:58 
So in current testing with me and another person it seems the mood already works with this update so far.
Ash 9 月 20 日 下午 9:10 
@Chris because it unlocks Raiding Bombardment for you, which I believe requires Apocalypse
Chris 9 月 19 日 上午 11:42 
Why does the Benefic Acquisition require Apocalypse? Checked the files and such and that's the only DLC requirement that confuses me.
Zorbeltuss 8 月 19 日 上午 2:21 
@GlitterChaos are you sure, we have been under tier 3 domestication since mid/late june, and that hasn't happened to us? Might it be a conflict with multiple mods making this issue or maybe another mod?
GlitterChaos 8 月 12 日 上午 11:08 
Small heads up: if you have a player using the Bioships from Biogenesis, their ship research resets to zero when they hit Tier 3 domestication. Just a heads up, great mod nonetheless :winterbunny2023:
Ash 7 月 15 日 上午 5:34 
Looking at making more custom Affini Society, is there any way there could be an alternate mod or alternate origin for a robot/hivemind Affini, Rogue Servitor-type, or just make a mod that allows Cosmic Inevitability to be used by any player empire?