Project Zomboid

Project Zomboid

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Custom Starter Items for professions
   
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2022 年 1 月 11 日 下午 10:11
2022 年 11 月 18 日 上午 9:19
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Custom Starter Items for professions

描述
Set starter kits for every vanilla profession (3rd party professions not included) through the sandbox options.

Working both solo and MP (build 41.60+)

Use semicolons to separate items.
If don't know the id of the item you want, please visit the game wiki: https://pzwiki.net

To add X items of the same type just use item.name(X)

Published to play a dedicated server with my friends, but you're welcome to use if you want to.

Workshop ID: 2716629308
Mod ID: custItemsforProf
38 条留言
Mr. Crowley 10 月 12 日 下午 4:31 
I'm really looking forward to this mod on Build 42. There are no mods for starter gear at all
Wowbert 9 月 22 日 下午 10:12 
It feels like cheating but it feels vanilla at the same time. Why would someone who works as a carpenter not have any carpentry tools?
Mang 3 月 1 日 下午 2:42 
I've ported this mod to b42, just needed to correct the file structure for b42s requirements
VOID  [作者] 1 月 4 日 下午 7:23 
Are the mod and workshop ID's added in the config files of the server?
The default config should be enough.
Cwomp 1 月 4 日 下午 5:01 
When creating a multiplayer server, how do i adjust the loadouts? I have no problem when creating a solo game as the option appears in the sandbox edit menu. I've updated sandbox-options in my zomboid files with appropriate item id's but when I load the server I have no inventory. I've even tried leaving your default item id's and loading a fresh server and still no loadout. I am on 41.7. Am I missing something?
justtmavv 2024 年 12 月 26 日 下午 5:32 
This mod is fully compatible with build 42, it just needs the correct folder path setup.
Kacpix 2024 年 12 月 15 日 上午 4:57 
so it dont work for modded proffesions?
Manu 2024 年 11 月 8 日 上午 10:26 
This is a must have mod. Should be vanilla
VOID  [作者] 2024 年 10 月 25 日 上午 8:03 
Sorry, was absent for a while.
I didn't check how 3rd party professions are loaded into the game.
Depending how they are integrated, could be a way to programatically include them in the mod.

And sure be welcome to modify, incorporate, fork and use anyway you want!
avennine 2024 年 10 月 14 日 上午 11:37 
hey, i think i could add support for some 3rd party professions. does "you're welcome to use if you want to" mean i can add to the code, incorporate it in a separate mod, etc?