武装突袭3

武装突袭3

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BC Two Primary Weapons
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Data Type: Mod
Mod Type: Weapon
文件大小
发表于
更新日期
33.942 MB
2022 年 1 月 1 日 上午 8:04
10 月 31 日 下午 10:28
127 项改动说明 ( 查看 )

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BC Two Primary Weapons

描述
Default key is Right Shift ,can be set by CBA
After switch weapon to Launchslot mass will save ,
You can change acc ,can save it in arsenal.
Now this mod dosnt support some mod,future will support more.

New Compatible Mode for weapons not be supported.
In Compatible Mode you can not change acc and save in arsenal.
In Compatible Mode weapon will display a gunbag model.

Please help for add more weapons support on github.
https://github.com/RobinDX/BC-Two-Primary-Weapons

Please
92 条留言
Garuda XIII 6 月 10 日 下午 11:48 
What was changed in the newest update?
SSG C. YonV [183] 4 月 6 日 下午 8:09 
Is there any triggers when wepaons are swaped, we are having an issue that when you swap wepons the channels are reset on our radios , well not reset but if you were on channel 4 befor a swap you are set to chanel 1 after
Ben 1 月 27 日 上午 6:54 
Great mod,but
1 animation was lost
2 multiple optional carry point should be fun and reality
example as KJW's Two Primary Weapons
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2893363164
Reticuli 2024 年 12 月 28 日 下午 6:23 
Is someone else using this as part of their mod? My install shows that I have this mod, the key binding is set, and I will get the compatibility error, but it's not manually installed, not in the workshop, and not on my launcher mods list.
HBAOplus 2024 年 12 月 11 日 下午 5:34 
@Komodo
this mod allows you to swap rifles even in prone position (but without transition animation)
Komodo 2024 年 12 月 10 日 下午 4:09 
can u make it so the character doesn't need to stand up to change weapons, if I'm crouched or prone need to stay in the same position if possible
Scutarius 2024 年 7 月 21 日 下午 6:27 
I concur with the comments below: this is the best two primary weapons mod in the workshop (others don't take weight into account, which is BS); the only last detail is to polish the animations, and I second the suggestion of using WebKnight's Two Primary Weapons animations: they really look good.
Thanks!
Desert_Foxhole 2024 年 5 月 4 日 下午 12:44 
Many Thanks for the reaction forces update
Desert_Foxhole 2024 年 5 月 3 日 上午 12:56 
can we get support for the reaction forces DLC?