武装突袭3

武装突袭3

BC Two Primary Weapons
92 条留言
Garuda XIII 6 月 10 日 下午 11:48 
What was changed in the newest update?
SSG C. YonV [183] 4 月 6 日 下午 8:09 
Is there any triggers when wepaons are swaped, we are having an issue that when you swap wepons the channels are reset on our radios , well not reset but if you were on channel 4 befor a swap you are set to chanel 1 after
Ben 1 月 27 日 上午 6:54 
Great mod,but
1 animation was lost
2 multiple optional carry point should be fun and reality
example as KJW's Two Primary Weapons
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2893363164
Reticuli 2024 年 12 月 28 日 下午 6:23 
Is someone else using this as part of their mod? My install shows that I have this mod, the key binding is set, and I will get the compatibility error, but it's not manually installed, not in the workshop, and not on my launcher mods list.
HBAOplus 2024 年 12 月 11 日 下午 5:34 
@Komodo
this mod allows you to swap rifles even in prone position (but without transition animation)
Komodo 2024 年 12 月 10 日 下午 4:09 
can u make it so the character doesn't need to stand up to change weapons, if I'm crouched or prone need to stay in the same position if possible
Scutarius 2024 年 7 月 21 日 下午 6:27 
I concur with the comments below: this is the best two primary weapons mod in the workshop (others don't take weight into account, which is BS); the only last detail is to polish the animations, and I second the suggestion of using WebKnight's Two Primary Weapons animations: they really look good.
Thanks!
Desert_Foxhole 2024 年 5 月 4 日 下午 12:44 
Many Thanks for the reaction forces update
Desert_Foxhole 2024 年 5 月 3 日 上午 12:56 
can we get support for the reaction forces DLC?
velociraptux 2023 年 12 月 22 日 下午 11:23 
Maybe you can use the animation in the mod "WebKnight's Two Primary Weapons" swap look better. it take the weapon on the right and left shoulder
dcemodding 2023 年 11 月 13 日 上午 12:04 
this is the best two primary weapon mod! but can you please fix the soldier animation when primary weapon put into handgun/secondary slot? as per what nanner said below
nanner 2023 年 9 月 6 日 上午 4:09 
Please create and addon option to hide the hint window that states that the launcher slot or the secondary slot is in use.

I love your mod by the way. It's by far the best two primary weapon mod on the workshop.
nanner 2023 年 9 月 6 日 上午 4:08 
FYI: When swapping a vanilla primary weapon into the secondary slot per the BC Two Primary Weapons mod, the soldier's animation when wielding the weapon looks wrong. The weapon floats above the hands and the hands are not on the trigger and barrel of the rifle.
Tigerlover 2023 年 9 月 3 日 上午 2:14 
Thanks for quick fix!
Tigerlover 2023 年 9 月 2 日 下午 2:01 
Work in compatible mode is broken. When I put unsuported weapon to launcher slot, it will vanish.
solarisone084 2023 年 6 月 7 日 上午 11:50 
What I love about this mod is that the switch is instantaneous. With the other ones out there, I'll get in a situation where "oh shit, I need to switch right now!" and I end up getting killed, because the mod goes through a whole animation sequence.
R. Gonzalez 2023 年 5 月 28 日 上午 6:50 
Keep up the good work!
Best weapon holder mod out there!

All others (including latest Webknight's) create invisible attach points that interfere game collision, or don't consider the weapon's weight!

Thumbs up! :steamthumbsup:
Costa | 44/75th 2023 年 5 月 16 日 上午 5:37 
The people that use this just appear to be naked on our server
DirtyDanSir 2023 年 5 月 5 日 下午 3:05 
Is there a way to stop the "weapon do not support, work in compatible mode"? Everything is working fine but it keeps showing up when i switch weapons
MIJAMIJAMIJA 2023 年 3 月 26 日 下午 2:50 
Is this client side or does this need Server+Client?
Will things work if for example server runs this but some clients connect without it, etc?

Would be nice to have clarification on these things.
nanner 2023 年 3 月 1 日 下午 7:34 
Could you remove the pop-up that states "Launchslot is in use"? I bind the BC Primary Weapon key to 3 and my rocket launcher to 3, so the controls are seem less. Therefore, that pop-up appears every time I press 3 to equip my rocket launcher.
Kiwik [A3] 2023 年 2 月 23 日 上午 8:58 
Would there be, maybe; a way to whitelist the weapons you need so that the mod automatically applies a gunbag to them?
You'd be able to make sure the weapons you use have the model, by manually telling the mod which ones to consider?
Kiwik [A3] 2023 年 2 月 23 日 上午 5:17 
@RobinDx The weapon we have an issue with is an AXMC Sniper rifle from the SPS Weapons mod. Weirdly enough all the opther SPS weapons get their gunbag with no issue, but the AXMCs are invisible, with floating attachments :/
RobinDX  [作者] 2023 年 2 月 23 日 上午 1:47 
@Kiwik [GR] give me name
Kiwik [A3] 2023 年 2 月 23 日 上午 1:33 
Some weapons unfortunately appear invizsible in Compatible mode, and not as a Gunbag. is there any way to fix this? :/
[+| CL rautamiekka 2023 年 1 月 23 日 上午 9:38 
@Ultradar.

I get to the settings just fine through 3den -> 'Settings' -> 'Addon Options'.
R. Gonzalez 2023 年 1 月 23 日 上午 5:51 
Best Dual primary mod ever!

- Weight of the weapon is kept;
- No "attachto" object is created on your back (weapons are really changed to a "launcher" type)
--- They are also persistent kept as that (when dropped, and picked again, go straight to your back)
- Fully CBA customizable functioning: Via "action menu", keybind or both

Congrats, @RobinDX!
Ultradar. 2022 年 12 月 31 日 下午 12:22 
Unfortunately can't access the CBA settings in 3den, which means can't disable the scroll bar feature in the mission directly by default, this can only be done server side.

Could this be changed?

Otherwise, good work.
Cap10_Nade 2022 年 12 月 22 日 上午 10:18 
First testing looks good :selike: great work.
Maybe a small issue with Better Inventory, where you have to click first on the backpack/west to see whats in it after swapping. But this is not to bad. My favorite double primary mod so far. :steamhappy:
Buechter528 2022 年 12 月 18 日 上午 8:41 
@RobinDX thank you for the update does seem to be a tad broke again not sure if thats on your side (when swapping weapons secondary long range changes). If you can fix awsome if not that is ok!!! Amazing mod!
RobinDX  [作者] 2022 年 12 月 8 日 上午 1:44 
some mistake
AgentRedCobalt 2022 年 12 月 8 日 上午 1:38 
1,320.989 MB, can the file size be correct?
lichi 2022 年 11 月 15 日 下午 8:26 
too bad this dosent work on multiplayer servers :(((((((((((((((((((((((((((((((((
Floffel 2022 年 11 月 2 日 下午 2:59 
would it be possible to make a version/setting that allows 2 secondary weapons instead of primary? would be no need for any model for the weapon stored on the back.
Ruizu 2022 年 11 月 2 日 上午 5:54 
How about VTN/Veteran Mod
Woolly Bruh 2022 年 10 月 25 日 上午 5:37 
nice thanks man
RobinDX  [作者] 2022 年 10 月 25 日 上午 1:53 
@Woolly Bruh aegis and atlas supported
RobinDX  [作者] 2022 年 10 月 23 日 下午 8:21 
@Buechter528 fixed in last update
RobinDX  [作者] 2022 年 10 月 23 日 下午 5:49 
@Woolly Bruh yes
Woolly Bruh 2022 年 10 月 23 日 上午 10:11 
can you make the aegis and atlas weapons compatible
MrGasmask 2022 年 10 月 23 日 上午 2:04 
what do you mean
[+| CL rautamiekka 2022 年 10 月 22 日 上午 8:33 
@MrGasmask

Self interact.

Your keybind is wrong, check the mod settings.
MrGasmask 2022 年 10 月 21 日 上午 4:05 
how do i use it? when i press the right shift nothing happens
Buechter528 2022 年 10 月 16 日 上午 8:04 
So I been using this mod and I love it but with the (TFAR) mod every time I switch weapons no matter the keybind it messes with the LongRange radio and changes it. Is this a bug, it never happend before this is new.
nan 2022 年 10 月 2 日 上午 10:32 
或者有办法在换枪执行加个延时?0.0
nan 2022 年 10 月 2 日 上午 10:26 
e很强,美中不足是,,,直接秒切枪才执行动作,有点怪,,所以我直接把动作取消了,用ace收枪键加切主武器键手动拟真==哈哈哈或者用副武器键加主武器键切更丝滑,前提是有副武器
Oli-Wán Milobi 2022 年 9 月 13 日 下午 12:08 
I feel so stupid... it was weight issue... i took bit weight off and boom im running XDXDXD
Oli-Wán Milobi 2022 年 9 月 13 日 上午 11:59 
is it just me or why i cant move faster then walk pace. is this feature in this mod or am i doing something wrong?