安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










The author doesn't look like they'll be able to come back to fix it anytime soon as they've been without a device for quite some time now.
this one left the majority of PLL balance untouched, aside from what is mentioned.
1. Go to "\Steam\steamapps\workshop\content\108600\2698785800\mods\PLLoot_Patch\media\lua\shared\NPCs"
2. Open "PLL_ExtraBodyLocations.lua" with any text editor
3. Remove everything from after "end," so starting from "group:setExclusive" and up to, but not including "--group:setHideModel"
4. Save it
[01-04-22 21:11:36.158]LOG : General , 1648861896158> -----------------------------------------
STACK TRACE
-----------------------------------------
Callframe at: setHideModel
function: BodyLocationsTable -- file: BodyLocations.lua line # 295.
[01-04-22 21:11:36.159] ERROR: General , 1648861896159> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at GeneratedMethodAccessor10.invoke..
[01-04-22 21:11:36.159] ERROR: General , 1648861896159> DebugLogStream.printException> Stack trace:.