ATLAS
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Item Grinder
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Content Types: Mod, Structures, Rebalancing
文件大小
发表于
更新日期
5.961 MB
2021 年 11 月 26 日 下午 4:24
2022 年 4 月 20 日 上午 10:47
3 项改动说明 ( 查看 )

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Item Grinder

描述
MOD ID: 2665169680

[IMPORTANT: This mod is discontinued and will no longer receive updates or support. It is confirmed working as of patch v560.3]

Grind up old useless items to gain back resources.

Fully configurable, so set it up exactly how you want it. Adds a structure that will recycle items and give back a portion of their base crafting resources (what it would cost to craft a common version of the item). Blueprint grinding is also an option available, but must be enabled through the configs first.

Item Grinding

By default, gives back 50% of their base crafting resources.

Higher quality items have a greater chance of giving back a unique resource instead of a base/generic one (example: silk instead of generic fiber etc):

Quality
Percent Chance
Common
0%
Fine
10%
Journeyman
20%
Masterwork
30%
Legendary
40%
Mythical +
50%

(Please note, if an item has a base gold cost to craft it, you will not receive any gold back from grinding it)

Blueprint Grinding

Common through Legendary quality blueprints when grinded give back a small portion of gold (see table below for default values). Mythical/Timeworn blueprints give a portion of the mythos used to craft 1 item (default is 5% with a cap of 50 mythos)

Quality
Items Received
Common
5g
Fine
10g
Journeyman
15g
Masterwork
20g
Legendary
25g
Mythical +
5% up to 50 mythos


Configurable Options

Add to your GameUserSettings.ini file under the header [ItemGrinder]. You only need to add the lines for the ones you are changing from default. (/Steam/steamapps/common/ATLAS/ShooterGame/Saved/Config/WindowsNoEditor)

Default:
BaseResourceMultiplier=0.5 UniqueResourceChanceMultiplier=1.0 UniqueChanceAllMats=False AllowBlueprintGrinding=False BlueprintGoldMultiplier=1.0 BlueprintMythosPercent=0.05 BlueprintMythosMax=50

To change the amount of resources gained back from grinding an item. Default is 50%:
BaseResourceMultiplier=0.5

To change the chance an item has of receieving a unique resource instead of a base/generic resource. This will multiply the default chance shown in the graph. Must be above 0 and no higher than 2. Setting it to 2 will set mythical/timeworn items to 100% chance for a unique resource etc:
UniqueResourceChanceMultiplier=1.0

When an item successfully rolls to get a unique resource instead of all base/generic resources, it only changes one of the resources to unique. To have all the resources gained from that item be unique use:
UniqueChanceAllMats=True

To allow blueprint grinding:
AllowBlueprintGrinding=True

To modify the amount of gold received when grinding common - legendary blueprints. Will multiply the amount shown in the table above:
BlueprintGoldMultiplier=1.0

To modify the percent amount of mythos gained from a mythical/timeworn blueprint. Default is 5% of the mythos needed to craft that item:
BlueprintMythosPercent=0.05

To modify the max amount of mythos you can gain per mythical/timeworn blueprint:
BlueprintMythosMax=50



Be sure to check out my other mods!
Ship Repair Crew
Custom Shipyards
More Crops
Tame Overhaul
Reusable Tools
Cow Carts and Carriages
World Ceiling
Essence Editor
10 条留言
dichebach 8 月 16 日 上午 5:36 
16 Aug 2025 (testing in singleplayer mode): Just a heads up: this mod seems to cause some errors which were eliminated by unsubbing from it.

I'm keeping a very detailed record of my efforts to get an upated 2025 mod list for the game setup, and I can share more details with you, if you suspect it is a function of an inter-mod problem and not a problem with this mod specifically. The list that functions when this one is removed is:

Custom Shipyard
Tame Overhaul
Atlas Shipwright (v0.8)
Klinger Additional Ships (Ships Only) Reforged
Klinger Additional Parts V1
Klinger Additional Parts V2
Atlas Beastmaster (V0.11.1)
Atlas Architect (v1.3)
Rustic Buildings
[SPUK] Advanced Structures
Regenerating Ships (Continued)
Lanterns and Torches Galore
Eco's RP Decor (Continued)
Atlas Transfer\\Pickup Gun
Farsight
Rev. North 2024 年 7 月 17 日 下午 8:41 
Needs an "All" Button. single clicking through 500 items is awful
H2O-Melons  [作者] 2023 年 1 月 14 日 下午 5:42 
@Roggan88, cheat gfi itemgrinder 1 0 0
Roggan88 2023 年 1 月 14 日 下午 5:05 
spawn code ?
Omen 2022 年 8 月 28 日 上午 2:27 
Thank you, yes I did that. Is it to go in GameUserSettings.ini ?
H2O-Melons  [作者] 2022 年 8 月 26 日 下午 11:02 
@Omen, and you put it under the [ItemGrinder] header (you need to add it)?
Omen 2022 年 8 月 26 日 下午 9:58 
i have put AllowBlueprintGrinding=True in the GameUserSettings.ini file. But it's not working. Its not grinding blueprints. Can anyone help there?
朱元璋 2022 年 3 月 17 日 上午 9:24 
.:steamthumbsup:
SxN 2021 年 12 月 1 日 上午 2:30 
THANK YOU very mutch for yor work.
Sal_Mohn 2021 年 11 月 29 日 上午 5:53 
:praisesun: