边缘世界 RimWorld

边缘世界 RimWorld

121 个评价
Sensible Aiming
2
   
奖励
收藏
已收藏
取消收藏
Mod, 1.3, 1.4
文件大小
发表于
更新日期
946.502 KB
2021 年 11 月 19 日 下午 12:44
2022 年 11 月 17 日 上午 11:08
2 项改动说明 ( 查看 )

订阅以下载
Sensible Aiming

在 UdderlyEvelyn 的 1 个合集中
Evelyn's Mods
9 件物品
描述
Combat Expanded & Yayo's Combat change the game more than you want, but ranged weapon accuracy seems like a joke to you? This might be the combat tweak you've been waiting for.

In Rimworld, pawns seem to miss entirely too often with ranged weapons, even with high shooting skills, at least for my taste.. The melee tends to dominate over ranged people in many situations.

This mod makes one change to how one value is calculated, should be compatible with virtually everything.
Compatibility with Yayo's: Reported to work as expected.
Compatibility with CE: Per one of the devs of CE (Karim) this variable is no longer used so it should have no effect there, but won't break anything.

On a technical level, this is a Harmony Postfix to ShotReport.AimOnTargetChance_IgnoringPosture to double the result. This seemed to have the desired action in tweaking combat hit chances the way and amount I wanted after tinkering with this and other variables and testing some things.

I've been playing with this without issue and it seems to have the desired effect, let me know if you encounter any issues, though.

This should be safe to add or remove at any time.

I recommend also running this, which fixes the feature/bug where pawns shoot the ground yet it hits the target.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2663381778

Like my mods? Help me survive, lol.
Venmo: @UdderlyEvelyn
Paypal: yushatak@gmail.com (I do not check this email, do not contact me through it!)
Ko-Fi: http://ko-fi.com/UdderlyEvelyn
Patreon: https://www.patreon.com/UdderlyEvelyn

miss chance shoot ranged melee balance hit combat extended less more better accurate accuracy
40 条留言
Wallex 2024 年 12 月 22 日 下午 12:36 
Searched for this after a pawn with level 12 shooting, with a shotgun, at point blank, missed a scyther with 46% movement and fucking died.
good old fox 2024 年 4 月 14 日 下午 2:42 
is this going to have a 1.5 update ?
Com_turtle 2024 年 4 月 12 日 下午 2:33 
doesn't seem to work in 1.5 :(
Stray 2024 年 3 月 25 日 上午 10:07 
i hope to god this gets updated to 1.5
NyxDom 2024 年 2 月 19 日 下午 1:16 
difference between this and combat update? and if they're compatible?
coc568 2023 年 11 月 5 日 下午 10:34 
Thanks this is exactly what I was looking for didn't want yayo's combat or combat expanded.
The Blind One 2023 年 9 月 10 日 上午 12:27 
Wait so what exactly does this do?

This doubles the hit accuracy?

"ShotReport.AimOnTargetChance_IgnoringPosture to double the result. "
AngleWyrm 2023 年 2 月 18 日 下午 10:30 
Would it be possible to add a mod config option? My guy just went hunting with this mod installed, and it took him six shots to hit a rabbit. At this moment you may be thinking "There's a lot of factors that go into it" To which I reply EXACTLY, that's why I want to customize the value according to my needs
CrackaJack 2023 年 2 月 1 日 上午 1:59 
i forgot how bad it was without this, how can u miss a muffalo 5 times in a row