边缘世界 RimWorld

边缘世界 RimWorld

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Tranquilizer guns (Continued)
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
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973.199 KB
2021 年 9 月 19 日 下午 1:47
6 月 21 日 下午 12:38
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Tranquilizer guns (Continued)

在 Mlie 的 1 个合集中
Mlie's resurrected mods
976 件物品
描述

Update of Wowchegs mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1261792381

- Migrated from old HugsLib settings



[discord.gg]
[github.com]


Adds tranquilizer rifle, pistol, sleep gas grenades, tranquilizer autoturrets. Tranquilizing mechanics: any affected target gets stacking 'Tranquilized' effect. It's effectiveness depends on target's body size. Grenades makes great AOE sleep gas effect. Now with insanity liquid. Can be made of sleeproot leaves on drugs table.
! Now Huglib mod needs to be installed and loaded before this mod. !

github repository
https://github.com/gwowcheg/rimworld_tranquilizer_guns

1.2 version support added

1.6.1 1.1 version support

1.6 Insanity mechanics.
- Insanity gas mortar shell.
- Insanity gas mine.
- Tranquilizer mortar shell.

1.5.2 HugsLib support.
- Now you can switch between one hit and weight-scale mechanics.
- Sleeproot can be grown in hydroponic farm.

1.5.1 - 1.0 version support.

1.5 Big update
- Some balance
- Added tranq grenades, mines and turrets!
- New plant - sleeproot - used for tranquilizer liquid production
- All added weapons recipies includes tranquilizer liquid as ingredient.

1.4 B19 version support.

1.3 New mechanics
- Now tranquilizer guns not just put 'Anesthetic' effect on target - they add new stacking 'Tranquilized' hediff. Effectiveness of tranquilizer effect depends of target body size. As example, rabbits going down from one shot, human takes 3-4 shots.
- Rifle and pistol got increased accuracy due to new tranquilizer mechanics.
- New sprites!

1.2 Balanced weapons
I guess guns became too weak:
- Rifle and pistol range changed from 15/10 to 18/12.
- Tranquilizer bullet speed increased from 40 to 50. It's a little slower than bolt rifle bullet.

1.1 Balanced weapons:
- Now Rifle has weight of 2 kg, Pistol - 1kg.
- Rifle/Pistol range is 15/10.
- Rifle/Pistol warmup time is 2/1.1
- Both gun now have reduced accuracy
- Reduced tranquilizer bullet speed


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: sedative, insanity
热门讨论 查看全部(1)
0
2022 年 8 月 1 日 上午 5:54
Sleeproot is a... what?
Xane Tempest
54 条留言
Pholith 12 月 6 日 下午 1:06 
Just found this mod. I looked for a mod to inject drugs to ennemies or allies using a pistol, this one sounds like good
elvis7 9 月 13 日 下午 1:06 
mike just making sure all the good mods keep working good work soldier and glory to the sepreatists
Archamian 8 月 3 日 下午 10:13 
SerBeardian - you may want to look up the "nonlethal" mod. I like the OP of this one!
Darth Ceveo 4 月 27 日 上午 9:17 
That's a wild comment lol
Mlie  [作者] 4 月 20 日 上午 10:07 
@SerBeardian Sounds like a good plan
SerBeardian 4 月 20 日 上午 9:59 
I love the idea behind this mod, but holy heck is this thing broken.
Guns insta-downs any pawn in a few shots, through armor.
Grenade insta-downs any pawn in grenade radius. You get 2-3 pawns tossing grenades into a corridor and your base is 100% immune to anything coming through there.

Quite frankly, it makes the game boring because you just can't take any risks at all.

Hero stands? Not happening. Grouped fortifications? Hope they don't have grenades. That god-emperor of a biomechanical walking blender? One grenade and he's down!

You know that scene from Helm's Deep when they're trying to kill the orc with the torch? EVERY enemy with a tranq grenade is that orc.

Maybe if you can use CE, the ammo upkeep slightly balances it out, but without CE? Nah...

Honestly, it makes me want to learn to mod just so I can nerf the hell out of these things so they're even remotely reasonable.
Mlie  [作者] 2 月 4 日 上午 11:30 
@superawesomegoku I dont have any plans on expanding on the mod, but the source is open if anyone wants to use it
superawesomegoku 2 月 4 日 上午 11:27 
I think also if you could get a pipe network setup if you would allow for Gas Vents of these types. I just want to make my prisoners go to sleep when they try and riot or break out, and the turrets end up cutting them to bits
superawesomegoku 2 月 4 日 上午 11:24 
I seemed to just be having an issue where people cant "refuel" the transquilizer turrets
Mlie  [作者] 2 月 4 日 上午 11:15 
@superawesomegoku I dont use CE but ask on their discord, they seem to be adding patches in the mod nowadays.