Space Engineers

Space Engineers

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Forcefield Generators (Hangar Doors)
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Type: Mod
Mod category: Block
标签: NoScripts
文件大小
发表于
更新日期
7.251 MB
2021 年 9 月 17 日 下午 12:55
2024 年 10 月 16 日 下午 1:31
7 项改动说明 ( 查看 )

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Forcefield Generators (Hangar Doors)

描述
Technology has come a long way in the last few decades. From pure-energy thrusters, to artificial gravity, and faster-than-light travel, the dreams of our forefathers are being realized by the day. With advancing knowledge, and minds unbound, what limits does technology have?

Forcefield Generators are but a start. Featuring 29 unique blocks, for length and variation, Forcefield Generators are the ultimate solution to large-scale hangars. Forcefields prevent air from escaping a pressurized room, but allow solid matter to pass through. This allows for streamlined and uninterrupted hangars, pressurized passageways, vacuum conduits, and much more!

Features & Notes:
  • Large-grid only.
  • Low-profile design; does not interrupt ship aesthetic.
  • Clean opening; forcefield generators do not project visual effects.
  • Full LOD models.
  • Full construction models.
  • Supports the progression system.
  • Does not replace any vanilla blocks, textures, nor components.
  • No scripts; works like a hangar door block.
  • Should not conflict with any other mods.

The only known issue is that the forcefield generators do not close automatically. This can be solved by going into the grid's menu and closing them manually. This only needs to be done once.

Special thanks to:

Promotional
[ko-fi.com]
[discord.gg]

READ!
©2025 Harbinger Ace, owner of this Steam account. All rights reserved.
If you wish to reupload this mod, such as for dedicated servers, then set it to private, friends only, or unlisted on Steam. Do not republish anywhere except the Steam Workshop!
热门讨论 查看全部(1)
5
2023 年 6 月 28 日 下午 5:28
Can't get them to work
BadassFreeman
85 条留言
Syphond 9 月 29 日 上午 4:05 
Not working for me. Author makes great mods. Hope they update this if there is something wrong.
Bareus 9 月 27 日 下午 12:34 
@General Madman yes working for me just confirmed, on WC / LWTS main mods
General Madman 9 月 7 日 下午 3:58 
is this mod still working?
Simboulis-PC 7 月 19 日 上午 2:01 
To the two folks wanting a way to see if the door is open or closed: may I present to you --> Event controller tied to a light block, turn light red if open green if closed
code 1 月 31 日 上午 11:47 
@Nemui It's not a proper solution, but hook up a projector with a BP of a force field that comes on when the field is active.
Nemui 2024 年 12 月 12 日 下午 6:42 
I don't like that the force field is invisible. I can't tell if the force field is active without a visual effect over the field area
Taipay 2024 年 10 月 29 日 上午 11:20 
Gates go in the wrong direction
Valkyrie Ice 2024 年 10 月 26 日 下午 7:28 
mod is fixed, working again for me
GoddessGaming1520 2024 年 10 月 24 日 下午 10:05 
does this work still?
azfalt 2024 年 10 月 24 日 下午 4:51 
Still would be nice if there were a colour indicator for open or closed like the door's on/off mode.
Current green for safe (closed), red for unsafe (open)