Space Engineers

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WAL Fleet
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Type: Mod
Mod category: NPC
标签: NoScripts
文件大小
发表于
更新日期
75.103 MB
2021 年 9 月 6 日 上午 9:55
2021 年 10 月 22 日 上午 9:16
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WAL Fleet

描述
Story

Western Augmented Logistics (WAL) is a corporate entity aiming to explore and settle new star systems. Their latest mission ended in failure however. Causing them to abandon most of their ships and stations across the star system.

The remains of their operation are now considered legitimate salvage. Be cautious however as the assets are left on automatic and while new entities are considered neutral, repetitive salvaging may turn the assets hostile.

About

This mod has been designed to be used with the Modular Encounters Spawner (MES). It will add about 40 individual blueprints which have been used to create over 60 different NPC spawns. The designs include drop pods, small craft, rovers, ships, space stations and planetary bases. These spawns are then assigned to 4 possible "factions"; WAL, CIV (Civilian faction), Space Pirates and "Nobody" (no assigned faction and essentially free resources).

I have built this mod to provide a more interesting solo play through that is less of a grind to suit my own needs. The grids have been preloaded with useful supplies and materials to help accelerate a session. All of the ships, stations and vehicles have been built by myself and while some take inspiration from other themes and builders (built to look like, be like or behave like), they are all my own designs.

While the builds are "Vanilla", some have been built with modded weapons and shields in mind, but will not use the MES weapon replacement system. To expand the weapons on any salvaged grids, just take ownership and refit as desired; the old fashioned way.

This is the first mod I've made. But since making it I have uploaded a few others like the WAL Respawn mod and a Halloween mod. I also hope to release further mods in the future including an enemy faction mod, a mod using the AI Enabled mod and a mod including custom ship sales.

WAL Respawn mod link:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2600514262

WAL Ship Builders Store mod link:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2634315072

Halloween Hunt mod link:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2632334875
热门讨论 查看全部(1)
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2021 年 9 月 20 日 下午 3:14
WAL Fleet blueprint uploads
Nostrodamos
45 条留言
The Erubian Warlord 2022 年 7 月 10 日 上午 3:12 
sweet this is exactly the kind of mod im looking for to add to my collection of Inhibitor free MES mods ty
Nostrodamos  [作者] 2022 年 7 月 9 日 下午 12:29 
no inhibitors, and no other special perks, just simple grids where most of them are neutral. I made it to add a slightly more interesting way to reduce the solo survival grind without needing to use admin to just cheat resources all the time and make exploration a bit more interesting.
The Erubian Warlord 2022 年 7 月 7 日 上午 2:33 
do your grids use the Inhibitors?
Sir Spoony 2021 年 11 月 17 日 下午 8:12 
Some cute lil ships you got here. Definitely fighter/drone ships for a large cruiser, destroyer or capital ship class! Always looking for more fighter drones for my carrier class ships! The small buildings are compact enough to place almost anywhere :P :gearthumbsup:
Nostrodamos  [作者] 2021 年 10 月 22 日 下午 1:27 
To be honest, I've been enjoying creating these mods, and I've got more planned. As much as I enjoy playing the game, I normally play survival, so building these mods gives me an excuse to play creative and the scripting involved is also enjoyable. It's nice to see an outcome from it that I can then enjoy in my games.

The Halloween mod as an example was made in about 6 hours and I started with the scripts before building as I haven't used Rival AI before. But now that I have, I can use that as a base to build my enemy faction (just without the pumpkins).
black_dragon1230 2021 年 10 月 22 日 下午 12:20 
Yes ALOT of us would like Keen to open up the store so that really anyone could really sell their builds. For me ive been trying to get my SE worlds closer to games like Star Citizen, No Mans Sky or Emperion Galactic Survival, so having the store be open to other builds instead of the same tired old builds thats been in there for ever now would be awesome. Thank you for trying.
Nostrodamos  [作者] 2021 年 10 月 22 日 上午 11:02 
Thanks, I only really made it as another subscriber asked for it and the store mod block was recently released as well (so it was easy to find). The process works but is a little clunky and really needs a little intervention from either the player or an admin to function as intended. My major issue with the store block mod is that the game chooses the prices of the grids.

So the capability exists but I can't make it perform as fully as I'd like. Still nice to get the mod to do this though. From what I've read it is something that has been wanted by players for a while.
black_dragon1230 2021 年 10 月 22 日 上午 10:54 
I added the Store Mod as soon as i read this. Got a brand new world im starting using Superhappyaliens Encounters v10 world and every encounter and exploration mod i can find.
Nostrodamos  [作者] 2021 年 10 月 22 日 上午 10:36 
Re selling custom ships at stations.

I have just uploaded the WAL Ship Builders Store mod. It adds a few stations and a ground base for purchasing the ships I made for this mod. The store block mod used for the spawns has a few quirks but is the simplest method I've seen so far for adding in the option to sell custom grids. Because of the quirks, I would only suggest the mod for solo or locally hosted games as access to the admin tools might be useful in enjoying the mod. The quirks are explained on the mod page.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2634315072
Nostrodamos  [作者] 2021 年 10 月 22 日 上午 10:24 
I think it was more because there were multiple remote controls and MES seems to automatically replace remote controls at the moment, so not sure if that causes the problem.