边缘世界 RimWorld

边缘世界 RimWorld

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星海征途 叙述者 - “胜利者” 维多利亚
   
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Mod, 1.3, 1.4, 1.5, 1.6
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更新日期
1.944 MB
2021 年 9 月 1 日 上午 12:31
6 月 12 日 下午 1:15
6 项改动说明 ( 查看 )

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星海征途 叙述者 - “胜利者” 维多利亚

在 Akarthus 的 1 个合集中
The Cosmic Odyssey Series
9 件物品
描述
添加维多利亚冕下,帝国的永恒女王,阿兰斯的神皇,弑神者,精灵族的守护者,阿特拉斯之盾,星海的征服者和宇宙秩序的保卫者作为你的叙述者。她的行为方式与兰迪比较接近,但是生成的袭击和事件更多。

添加了一个名为“诸神黄昏”的难度,袭击500%,其他难度偏高难度。



More Frequent Events and Quest

Victoria drastically increases the amount of event and faction quests generated. Usually you will get an event everyday,sometimes twice thrice a day. In addition, there will be more orbital trader visits for you to sell your spoils of war.


More Raids With Less Breathing time

Victoria also increase the chance of an event being a major threat. With an increased amount of events, you have to prepare for a potential endless waves of enemy raid, animal manhunters, infestations, and mechanoid ship crushes.


Higher Population Cap

Victoria roughly doubles the soft population caps and allows you to have more pawns quicker.

“A nation without people is no nation at all”

---Victoria Valiant



星海征途是一个以阿兰斯帝国(The Alance Empire)为中心的系列,它是一个由神导精灵(Godwoken Elf)统治的银河帝国,贯穿整个系列模组。这个帝国是该区域的主要力量,与另外两个人类星际文明共同存在。

目前,阿兰斯帝国的统治者是神王维多利亚(God-Queen Victoria)。自从帝国在三千多年前离开母星以来,她一直担任最高统治者。在帝国的历史进程中,这位神后带领她的人民屡次战胜强敌:从统一母星阿特拉斯(Atlas),到抵御昆虫类生物的蜂群;从摆脱阿特拉斯众神的控制,到斩杀被深渊腐蚀的真神。

阿兰斯人民始终信赖他们的神后维多利亚。然而,意识到绝对权力可能带来的风险后,维多利亚决定将部分权力归还给人民。她开创了一个融合君主制与民主制的全新政体。人民、参议院、精英阶层以及神王本人,共同参与决定帝国的未来走向。



Q: 可以中途添加吗?
A: 可以。

Q: CE兼容?
A: 如果不兼容建议删除CE

Q: 老婆!
A: Gunna!这是我老婆!

Q: 画师?
A: https://www.deviantart.com/kykie02/art/Commission-info-updated-2021-824856657

Q:有没有更难一点的?
A:https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3321960631

Changelog:

v1.0.0: Release
v1.0.0.1: I spelled odyssey wrong in preview
v1.0.1: Added Chinese translations. 英文原文应该是【勇敢者】维多利亚,不过这是为了英语押韵,翻译成胜利者感觉更酷一点
v1.1.0: Updated to 1.4
v1.2.0: Updated to 1.5
v1.3.0: 更新到了1.6
热门讨论 查看全部(1)
2
2021 年 9 月 1 日 下午 5:58
non steam link pls git or drop
PhiNiX
41 条留言
200 7 月 1 日 下午 11:36 
I feel like the amounts of raids from this is flawless. i just wish there wasn't so much extra of everything else!
great mod, thank you for it.
xkuripuri 4 月 10 日 下午 8:23 
A smarter person would probably stop using her with Ragnarok is Coming in a modded playthrough.
I am not that person. I have seen raids of 30+ spawning before the 'forced' 1 pawn raid before.
She knows not mercy.
Akarthus  [作者] 2024 年 8 月 18 日 下午 9:00 
@Comton I increased all event spawns, so I believe anomaly event is also included
Comton 2024 年 8 月 13 日 上午 5:50 
Nice! Did you have increased anomaly events too?
Osttruppen 2024 年 4 月 26 日 上午 4:08 
Thanks for the update. Best storyteller mod.
frostmare11 2024 年 4 月 16 日 下午 12:57 
i like this story tell i been using her from day one and she hits hard. bty good luck with your finals
Akarthus  [作者] 2024 年 4 月 15 日 下午 9:39 
@thorman123456789 When I finish all my finals
Also waiting 1.5 to be more stable
thorman123456789 2024 年 4 月 12 日 下午 6:29 
1.5?
thailyn 2023 年 5 月 9 日 下午 10:00 
@Akarthus thank you very much for the clarification and additional details. The fundamental issue I was having was that I didn't realize the "Ignorance Is Bliss" mod prevents trade caravans from excluded factions, in addition to preventing raids. In this colony I initially only had hostile [neolithic] factions who could visit. I loosened the restriction on which tech levels could visit, which did eventually allow a trade caravan to arrive!

I might end up patching in a StorytellerCompProperties_FactionInteraction for trade caravans, in order to get them more frequently, but I am still loving the unending barrage of quests and tons of raids (huh... an insect raid followed immediately by a multi-pronged savage wood elf attack, capped with a mechanoid cluster landing to cover the elves' retreat... which they would have woken up if the cluster didn't have a low shield >_< )
frostmare11 2023 年 5 月 2 日 下午 12:15 
@akarthus looking forward to your next story teller :)