Conquest of Elysium 5

Conquest of Elysium 5

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MA Phlegra
   
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2021 年 8 月 24 日 上午 5:01
2021 年 10 月 5 日 下午 9:50
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MA Phlegra

描述
The Phlegran Gigantes are the descendants of the Gigantes of Mekone, who once declared war upon the gods of men. Punished for their hubris the Gigantes were cursed by a celestial decree. They have grown larger than both the giants of Jotunheim and Ashdod, but they have lost much of the discipline and skills of earlier times and their bodies show signs of the curse. The curse has also made them violent and easy to anger. Gigantes are frightening to behold with long hair and serpentine scales covering their legs, and their bodies have become resistant to heat and poison. While their Tyrants still wear armaments crafted by the Elder Cyclopes, most Gigante Warriors wear simple armor of leather and metal scales. Gigante Warriors are arrogant and proud and never take command from human-sized generals. This mod adds the Tyrant, a class based off of MA Phlegra from Dominions 5. The Tyrant mainly uses armies of upgraded slaves to bolster his forces. Like the Troll King, he is capable of solo action against most weak armies.
43 条留言
dannybracey89 10 月 22 日 上午 3:05 
Hello I don't get why the Helote Warriors and Helote Peltasts are mid line units can you make the front line units, also can you give cyclops hoplite mountain move I noticed they don't have that half of the giant Commanders doesn't have
Mountain move
StarGazer 10 月 2 日 下午 6:24 
How do you cleanse the curse? Doesnt show a description on its requirements.
Doppelganger 1 月 17 日 下午 1:17 
what is this mod called in the mod list?
cold 2021 年 12 月 7 日 下午 11:49 
Please make the name of the class (in the game setup) more descriptive so I remember what it is

or at least add a description
RALATHEHUNTRESS and Co 2021 年 10 月 31 日 上午 4:37 
Yeah it's fine to keep really, just something I notice myself which makes them not good at solo defence (which is very easy to exploit since the Ai for Tyrant normally doesn't leave any archers or anything else in the base to defend it and now I know how easy to take out their bases). Just brought it up encase it wasn't the intention for those ambushes to occur (at least with stealth it does fit in line with Dominion's version) but I don't have really any issues with it as I myself ensure there's more than just Ker normally ^^ in a base.
Nurhaci  [作者] 2021 年 10 月 31 日 上午 3:05 
I agree ambushes at fortified locations are a bad feature. Though, the Ker should actually be invisible rather than stealthy according to the dominions mod inspector. Giving it stealth was to put it more inline with its counterpart. I could remove it people don't like it.. But I think there are some advantages to having a stealth unit guarding a location as long as you have another unit to prevent ambushes.
RALATHEHUNTRESS and Co 2021 年 10 月 29 日 上午 8:50 
Hey just to bring up a certain feature that makes Ker that you get from improve tower kind of bad at defending solo, with the stealth change you gave them. If they are the only unit defending an base, they will "ambush" the enemy army. Which means the fight will take place in a open space instead of the tower/keep. Allowing the Ker to get rushed down. Just bringing up encase it was a oversight on giving it stealth.
Sticky Baka 2021 年 10 月 2 日 下午 8:41 
@Nurhaci I just loaded it up and I think they feel like the are in a much better place now, powerful, but not too overpowered, especially compared to some to the mages or spawns other factions can spam! Fells like a worthwhile investment to undo the curse now
Nurhaci  [作者] 2021 年 10 月 2 日 下午 7:23 
God slayer spears and pikes are now pierce weapons instead of dealing straight up magic damage, but are considered magical, along with the added fire damage. This is I change I have wanted to fix, because I believe only ethereal or ghostly weapons deal pure magic damage, while enchanted weapons lack the mundane tag.
Nurhaci  [作者] 2021 年 10 月 2 日 下午 7:06 
@Sticky Samson Since its more than one person in agreement, I raised the Gigas a bit more to 1000. I will be playing more hotseat to test this further.

As for the gigante hoplites, I agree they should of have been much better. They were some what neglected when I added armored cyclops, which were added for a request in an update. I originally wanted to give them god slayer spears. So, I reworked weapons a bit.

In this update, gigante hoplites now, have god slayer weapons that deal added fire damage as an extra effect, and are armor 3. Now you have them for 30 gold and 15 iron, but this cost should be nothing for late game. Hopefully this is a bit better. Cleanse Curse ritual is a bit pricier too, as 100 sacr was really cheap for a tier 3 caster.