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Has anyone tried using this in RimWorld 1.4 to see if this still works?
So, I started tinkering on a thing to just tell you guys to make a local copy and paste something into the patches file.. What ensued was a headache of trying to learn the silliness of xpath patching and failing - Still am, mind - At the moment, best I can suggest is to grab up RIMMSqol https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1084452457 and add the 'unfinished' item through the mod options. If.. You're still playing and using this. Either way, my attempts of learning this stuff is failing hard enough to just comment after a few days of trying to breach this wall with my forehead :V
If crafting these requires that many components and advanced components, then I would think they should not require quite so much work to assemble. After all, the recipes are already prohibitively expensive. Just imagine all the work required to craft and/or obtain all those resources before crafting the end product can even be attempted.
For comparison: A revolver only requires 4000 work, an autopistol requires 5000 work, a machine pistol requires 11000 work, and 20,000 work is the same effort required to build an incendiary launcher.
And, yet, this mod does not create an unfinished product like an incomplete statue to be finished later? That is a problem.