Left 4 Dead 2

Left 4 Dead 2

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The Parish (Facelift)
   
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Game Content: Campaigns
Game Modes: Co-op, Versus, Survival
Tiedostokoko
Julkaistu
Päivitetty
553.809 MB
20.7.2021 klo 10.49
2.8.2021 klo 15.10
5 muutosilmoitusta ( näytä )

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The Parish (Facelift)

1 kokoelmassa, tekijä мяFunreal
мяFunreal's maps
27 luomusta
Kuvaus
This Is pretty much just the original Parish campaign, but with a facelift.
All i really wanted to do was fix the god awful lighting issues in the park and cemetery, but i got a bit carried away and modified some other things.

Here's what i remember changing:
Waterfront
  • Sternwheeler has moving wheel.
  • Added boats that bob in water.
  • Updated interior look of bar.
  • Added more starting weapons.
Park
  • Fixed horrible lighting.
  • Added guns with skins.
  • Changed CEDA Trailer door to slide (as it was supposed to).
  • Added Decontamination procedure to Ceda Trailer.
  • The button that turns off the perimeter alarm now opens the doors after two seconds, as opposed to 20 seconds.
  • Blocked End Saferoom door with metal plate, as to not see a giant black square in the door window.
Cemetery
  • Remodeled Helicopter crash scene and added burnt pilot corpse (from Last Stand).
  • Added unused car alarms to parking lot vehicles, cause why not.
  • Fixed horrible lighting on Cemetery.
  • Added an infected ladder on the fence way opposite of crashed helicopter, to allow SI to move easier.
  • Made use of Infected ladders that were not put into navmesh.
  • Added Memorial to Jim French
French Quarter
  • Fixed a few holes and inconsistencies of map.
  • Changed design of balcony on which you emerge after saferoom.
  • yea that's about it
Bridge
  • "Finished" the unfinished bridge tower models.
  • Added multiple blockades that enable randomly, so you gotta use a different path sometimes.
  • Fixed all props related to the bridge structure and its destruction.

Changes across all maps
  • All Dynamic and Physics cars have random colors on map spawn, using a vscript
  • Navmeshes have been modified for better flow. Somewhat
  • Maps use both bus skins.

The Park has a survival map in which you turn on a generator and just duke it out until you die.
Playable area is from the beginning saferoom to the CEDA trailer.

The Bridge survival map actually takes place on the bridge. Lower the Drawbridge to begin the round.
You may use the entire bridge up until the second Drawbridge, which is already blown up.
The start area has all weapons, but no ammo. Ammo spawns appear at the military truck and somewhere else on the bridge, but i forgot where i put it

______
This item is not authorized for posting on Steam, except under the Steam account named мяFunreal; Steam id "funreal"
Modifications or Redistribution of this addon without explicit permission is prohibited.
I have my own Discord server[discord.gg] where i post WIP screenshots. We can also just chat.

Suositut keskustelut Näytä kaikki (1)
0
2.9.2023 klo 10.37
VS bug
Del Ferico_Exclusivo
67 kommenttia
leekebumr34 1.10. klo 23.12 
My audio glitches whenever I play the last chapter
Adv 20.9. klo 6.02 
Just played it for first time, the changes were simple but they definitely helped with the maps aesthetic I always thought some areas in the parish were bland so the changes were nice! good job! :) :health:
мяFunreal  [tekijä] 22.8. klo 1.26 
because not much changed, other than fixing the crypt props
Ænima² 21.8. klo 20.29 
there's like 2 pictures of the main cemetery changes lol
Bob 2.5. klo 17.23 
mean, whatever thanks anyway
мяFunreal  [tekijä] 2.5. klo 3.28 
You could have just looked through my workshop you know.
Knowing it was 7 years ago it ought to be towards the back of all my junk, but alas.

Since you're too lazy to do ♥♥♥♥ yourself, here it be.
Won't do you any good unless you're making maps yourself.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1257863790
Bob 1.5. klo 15.03 
link?
мяFunreal  [tekijä] 1.5. klo 14.03 
Already did that 7 years ago.
Bob 1.5. klo 13.56 
hey funeral do you playing to relase the car colors randomized has a standlone v script?
Z0M 14.4. klo 20.11 
is it possible you can make a newer and improved Dark Parish? Seeing as Dark Parish basically has the same issues?