安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






在 Twitter 上
在 Youtube 上 


https://www.youtube.com/watch?v=WB9SRHpdS08&list=PLiSSfIG-ayAjSqS38QLhbRo0lgm92GDQ9&index=2
I know the link goes to Lux Un Umbra but whenever I tried it in-game it did not look the same, I did it with all the other mods linked too.
I personally play with clouds disabled to save FPS/deal with lag so I didn't notice this myself. But a couple solutions for you:
- Make sure you have the same graphic settings as me (In particular the Shader setting)
- Sounds like its probably caused by the "levels" effect, try turning that off to see if it changes it.
- If the above don't work. You will have to go through each of the effects turned on by the Reshade to see which setting would affect it.
Have noticed on the campaign map that the shadow from clouds affects the UI. For example if I have an army selected and the unit cards are over a spot that a cloud shadow is passing, the shadow superimposes over the unit cards. Not gamebreaking or anything, just annoying