安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
As far as I can tell it was never changed despite the patch notes. Anyway, this mod also multiplies value formula by 5 so each pawn is considered more valuable when it comes to the final reward.
No it wasn't. This mod is for a very specific quest. If I added it I would have marked it as incompatible so you can run both without issue.
I'm afraid those are specified via code and not xml so its beyond my ability to fix them.
Yes, they did say that in the patch notes. Except in the xml file the numbers are exactly the same as 1.5. So unless they changed something in the code I don't think that change was actually done. Anyway this mod also increases the quest value of each colonist making it more worthwhile to undertake these quests.