Stormworks: Build and Rescue

Stormworks: Build and Rescue

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EMP IND Wisent MKI
   
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标签: v1.2.12
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722.172 KB
2021 年 7 月 9 日 下午 4:35
2021 年 7 月 10 日 上午 10:53
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EMP IND Wisent MKI

在 Britzilla 的 1 个合集中
EMPIRE INDUSTRIES
70 件物品
描述
A simple truck, just felt like building one.
Its also... I forget the name every time, one moment...

"SIBTAT" compliant? Atleast, so far as i can see, theres not enough room to manoeuvre the CSS Virginia in between the fifth wheel and the back of the sleeper, but hey ho, cant please everyone.

Features are a cruise control, manual gearbox and a collision avoidance system, which works... so far as i can tell
8 条留言
Lyam 2021 年 7 月 10 日 上午 10:10 
Little details as in: Working brake lights, rear blinkers, reversing lights, interior lights that works with inf electric, labelling "circuit breaker" for "light switch", reverse warning alarm like trucks have, making brakes that use variable brake input (literally just connecting w/s to an numerical inverter to var brakes), maybe even door alarm...

of course all of that is unnecessary, but it helps making it even better.

rolling to a stop is nice and all but I did spend a good 5 minutes understanding why pressing S did nothing and why pressing W did weird things.

Overall, you can do much better than that. (control/logic wise) as I said before, design is top :P
Britzilla  [作者] 2021 年 7 月 10 日 上午 8:53 
And by little details, What else could i add without XML editing things? I could spam a bunch more paintable signs, but what would i put on them?, more cupboards?
Britzilla  [作者] 2021 年 7 月 10 日 上午 8:51 
And Im use to just letting go of the clutch and rolling to a stop
Britzilla  [作者] 2021 年 7 月 10 日 上午 8:49 
the throttle leaver is the engine throttle, W/S is the clutch
Lyam 2021 年 7 月 10 日 上午 8:39 
If you do be in fact, using clutch for controlling, I'd label such throttle lever : "clutch". As for lights and door buttons, it isn't so much about common sense, it's just that it gives the sensation that the build was made as quickly as possible to be published on the workshop and be done with. Things feels left out. Like the hability to brake using S instead of pushing the parking brake every time.

I just feel like your creations could be tons of times better if more time was spent on them. Tiny details are what can make a huge difference. I'm 100% sure you can do exponentially better :P
Britzilla  [作者] 2021 年 7 月 10 日 上午 3:37 
Well, first off, I use the clutch over throttle for manoeuvring as with throttle, there's a bit of lag, as for buttons and labelling, I forgot to add the function box to convert the speed to kph, but things like doors and light switches, common sense should be enough, if you walk into a room and see a light switch, your assumption id hope to be is, that is in fact the light switch for the room i'm in
Lyam 2021 年 7 月 9 日 下午 7:25 
Cool design, but please label more things. The dial doesn't say the speed unit, the door buttons could say "door", the circuit breakers could say which light they open. In conclusion, labelling could be 100 times better.

Controls are a little weird, having to go back in first person to use a throttle lever in a land vehicle is a little weird, and rather unintuitive for braking... Also, said throttle lever could be labelled too...

overall, the design looks nice, I like the style, but I feel like it was rushed in a couple hours and published as fast as possible imo.

ur creations could be a lot better if little details like these were taken care of :P
just a random strider 2021 年 7 月 9 日 下午 4:43 
nice and smol