Stormworks: Build and Rescue

Stormworks: Build and Rescue

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MWS-B | ARCLM-2B 2-Shot Launcher
   
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2021 年 7 月 4 日 上午 10:53
2021 年 10 月 6 日 上午 8:47
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MWS-B | ARCLM-2B 2-Shot Launcher

在 Sebastiaz | BluFFeR 的 1 个合集中
MWS-B | Modular Weapons System-B
30 件物品
描述


[PLEASE READ THE ARCLM-2B HOW TO USE FOR EFFECTIVE USE]

Information:

The ARCLM-2B 2-Shot Launcher is as the name suggests, a GPS driven pitch stabilised medium-diameter launcher capable of firing 2 ARCLM-2B (Advanced Radio Cruise Loitering Munitions, B for drag based) cruise missiles at a target 20+km away.

ARCLM-2B Information:
The ARCLM-2B is a long-ranged advanced radio anti-ship (partly anti-tank) cruise missile capable of hitting targets over 20+km away with high accuracy, it comes with its own guidance computer as well is capable of receiving GPS mid-flight.

How to use the ARCLM-2B effectively (README):

1: The ARCLM-2B has a MINIMUM engagement range of 8km and a MAXIMUM radio range of 20km for TOP DOWN and SEA SKIMMING attacks. OVERALL range is 40km however on its own guidance and no active GPS guidance, using the last known GPS coordinates.

2: To effectively use the ARCLM-2B, pick a mode & GPS target past 7km away and fire, the missile will fly towards a designated target and hit it, the GPS target can be updated mid-flight.

3: After the missile goes past 20km, the missile will revert to a basic direct attack on target under its own means.

4: To add extra missiles, change the FREQUENCY of the missile on the bottom microcontroller, by addition of 1. (e.g. 1, 2, 3, 4, 5 etc)

ACRONYM INFORMATION:

GM: Guidance Mode
GPS: GPS Fire (The missile attacks a GPS Coordinate)
RCN: Reconaissance (Circles the target)
OPT: Optical Guidance (Is controlled with WASD)

FM: Fire Mode
SS: Sea Skimming (The missile flies low to the ocean to engage a target)
TD: Top-Down Attack (The missile flies high and then down on top of a target as means of engagement)
DIR: Basic Direct Attack (The missile does a basic shot at a target centre-mass)

DESC: Descent mode (The missile can no longer be changed, it is in terminal guidance)
LOW RANGE: Range is too low (If using sea-skimming or top-down at ranges below 7km, the missile will not launch)



Credits:
Buunuu for the map screen

Dimensions:
7.25m x 1.75m
28 条留言
Grizzly 2022 年 5 月 10 日 下午 8:14 
A keep active block seems to have fixed the issue with the jet not lighting off on the second stage of launch for multiplayer. I put one on the nose of each missile just above the camera.
Grizzly 2022 年 5 月 9 日 上午 11:55 
There seems to be an issue after last couple of updates. The missile after launching drops like a stone.

I have the same issue on multiplayer but it works fine solo. Does yours work in solo play?
Johnson 2021 年 10 月 16 日 下午 2:29 
There seems to be an issue after last couple of updates. The missile after launching drops like a stone.
HellCat 2021 年 10 月 11 日 下午 1:52 
question can this in theory be launched via VLS or will there be a VLS version in the future?
Sebastiaz | BluFFeR  [作者] 2021 年 10 月 6 日 上午 8:49 
[UPDATED FOR DLC]
Kishin 2021 年 9 月 19 日 下午 2:21 
how about adding a camera to the missiles and a display so we can know if the missiles actually reach/hit the target
Waltah 2021 年 9 月 15 日 下午 7:09 
the missiles are flying into the water
mack 2021 年 9 月 11 日 上午 11:49 
bye bye hospital boat
Donketti902 2021 年 8 月 9 日 上午 3:43 
usually it just stalls right after launch but when it does sometimes work it works very well!
Hunk the alpha team leader 2021 年 7 月 25 日 下午 9:14 
same also mine wont even fire