武装突袭3

武装突袭3

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CSLA_Ed_Cfg
   
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Data Type: Mod
文件大小
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16.513 KB
2021 年 6 月 17 日 上午 9:08
2021 年 6 月 24 日 下午 5:40
2 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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CSLA_Ed_Cfg

描述
Simply changes the scope of ČSLA: Iron Curtain cDLC structure from 1 to 2 so that they are visible in the editor. Right now only does this for those derived from the House class.

This mod is not needed except when you are using the editor and want to place structures.
7 条留言
Frost993 2022 年 6 月 22 日 下午 1:05 
Ah I see, alright thanks.
grahame  [作者] 2022 年 6 月 22 日 上午 7:52 
Hi @Frost993, it doesn't need to be keyed because you only need it to use placing objects in Eden. There is no need at all for it to be run as a server mod
Frost993 2022 年 6 月 21 日 下午 8:42 
Hey!, noticed that you mod is not keyed. Could you please key your mod? That would be great!
Jipstah 2021 年 9 月 28 日 下午 12:28 
That was in the mission, but I think it's mostly related to having the mod loaded. Which means if you just use the mod when creating the mission and then deactivate it when actually playing, I don't think should cause that.
grahame  [作者] 2021 年 9 月 23 日 下午 8:38 
Is that door issue just in the editor @jipstah, or in the mission created from it?
Jipstah 2021 年 9 月 23 日 上午 5:26 
Thanks for this, hard to think for a reason why this isn't the default setting. It does seem to remove the ability to open doors at least on some variants of the buildings, but that shouldn't be a problem if you just use it for building the missions.
raphi32 2021 年 7 月 12 日 上午 2:45 
Thanks man!
:steamhappy: