Stellaris

Stellaris

142 个评价
Origin: Living Planet
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2021 年 6 月 15 日 上午 9:41
2024 年 7 月 22 日 上午 3:07
21 项改动说明 ( 查看 )

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Origin: Living Planet

描述
Play as a living planet!

WORK IN PROGRESS

Colonisation is disabled, devour planets to increase your size.

! Influence is your primary resource !

You can consume any inhabitable planet in your borders ( planetary decision )
To consume a planet costs 1 influence per month, and adds 1 planetary size to your capital per 4 consumed planetary biomass (subject to change)

As you devour a planet, you consume aspects of its planetary features to grow on the Living Planet.

You can decide how to evolve your living planet:
Sacrifice influence and a district slot to add specialist jobs.

New Feature:
Evolutionary shifts v1
As the planet grows you will reach critical points where you get to decide the future of the living planet. Specialise in science, or production, and shape your living planet forever.

Coming Soon:
Evolutionary shift improvements and balance.
This mechanic is still early days, and I would appreciate feedback and suggestions.

WIP:
Origin intro text still to come.
热门讨论 查看全部(2)
2
2024 年 9 月 25 日 下午 4:34
Issues
LordRoscoford
0
2 月 8 日 上午 6:18
Are submods allowed?
Xerus
131 条留言
Dv11Ru 10 月 6 日 上午 4:02 
guess what
Ghoiv 8 月 2 日 上午 12:44 
I've had my eye on this mod for a while and I wish you luck on continuing to work on this mod, I personally really love the idea of this mod and id like to try a play through of it! of course when its ready, ill gladly wait for when you update it no matter how long it takes ya!
LordRoscoford  [作者] 5 月 23 日 下午 2:53 
Just a quick update from me.
I'm moving house, and a lot of other real life things atm.
I do intend to update the mod, but the release of the Wilderness origin was a bit disheartening.
The support from people here has been genuinely surprising, thank you so much!

There's a lot of work to update to 4.0 though, especially since I was already halfway through updating the whole system to use Situations to make it more obvious how fast the planet is growing.
Bane 5 月 8 日 下午 2:30 
this is a far better living planet than what paradox did, i hope you can rework it so it will be compatible with the new update.
Sledgehammer Wacko 4 月 24 日 上午 7:51 
Looks like Paradox themselves decided to take a page out of your mod, and make a 'playable planet(s)' into a thing. Never did I expect your mod to predict this by nearly FOUR years. Congrats man!


https://forum.paradoxplaza.com/forum/developer-diary/stellaris-dev-diary-381-time-to-get-wild.1737237/
Xerus 1 月 26 日 下午 11:25 
Does the planet get destroyed after being devoured?
Xerus 1 月 26 日 下午 11:17 
Does the mod still work fine?
Ignacy M(LG)oscicki 1 月 20 日 下午 1:20 
Hi, do You plan do update this mod?
Mrcheesecake0591 2024 年 7 月 26 日 下午 9:00 
One little problem to this mod that I'm curious.. there are buildings that can only be build once per planet how would I get more of these special buildings?
lady_lephise 2024 年 7 月 25 日 上午 6:34 
had this in my mod mod-list for a while now latest update made it so even if your not using the origin you still cant colonise the AI also cant colonise. So you got a lot of empires with a lot of territory but only their capital.