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报告翻译问题
-added Quick Duel system and game rule
-Characters with a high Vengefulness personality rating are more likely to get battlefield duel opportunities if a grudge target, rival, or nemesis is in the opposing army
-A character's grudge target, rival, or nemesis is more likely to be picked as a battlefield duel target if present in the opposing army (this applies regardless of personality)
However, I will be updating it soon to add a long-awaited feature, but I'll do so after Tuesday in case an update is required for the Coronations patch.
Introducing some weighting for available rivals/nemeses as battlefield duel targets is a great idea and I'll throw it in shortly (it is already there for things like "does the AI decide to kill you if they beat you?" or "what is the stress impact of a given post-duel choice?")