Stellaris

Stellaris

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Auto-Rename Systems AI Only
   
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2021 年 6 月 1 日 下午 5:51
2023 年 1 月 17 日 下午 3:25
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Auto-Rename Systems AI Only

描述
AI Only Version

The first time a planet in a star system is fully colonized, renames star system and starbase to the same name.

Adds a bit of personality to map with AI empires stamping their preferred names on their territory.

AI and Player Version:
Auto-Rename Systems
8 条留言
ArbitorFallen  [作者] 2022 年 5 月 18 日 上午 7:08 
@Johor @Sjru, I've updated to use the new bracket command set_name format. You should be good to go!
Sjru 🐲 2022 年 5 月 17 日 上午 10:27 
Yeah it needs an update
ArbitorFallen  [作者] 2022 年 5 月 17 日 上午 9:48 
@Johor, thanks for the report! I should have some time later this week to look at this and I'll let you know what I find.
Johor 2022 年 5 月 17 日 上午 9:35 
Really like this mod, low-key but adds loads of atmosphere when you start encountering alien colonised space.
Unfortunately I think there is a slight problem with this under 3.4:
In AI empires colonised systems (only) the system and starbases are all being named "Root.GetName".

I'll try playing around with load order & my other mods.
ArbitorFallen  [作者] 2022 年 5 月 14 日 上午 7:09 
@Sjru, I'll be doing a version number increase on my mods as I have time but, yep, you should be good to go. This doesn't interact with baseline files so conflicts are unlikely.
Sjru 🐲 2022 年 5 月 12 日 下午 6:54 
Is this still up to date?
ArbitorFallen  [作者] 2021 年 6 月 12 日 上午 7:01 
Ah, that's a good question. If they go through a colonization cycle, this will rename their system. That said, I think they start out colonized, so I don't think it would. I'm not very familiar with the whole primitive system though.
Wet Dog Squad 2021 年 6 月 9 日 下午 1:17 
Does this work with primitives? It is pretty disappointing to see ascend and give themselves names like "The Imberon IVborn Nation!"