工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

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Horse Breeder
   
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9.117 MB
2021 年 6 月 1 日 下午 2:28
2023 年 6 月 13 日 下午 12:23
7 项改动说明 ( 查看 )

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Horse Breeder

在 Novu 的 3 个合集中
Tiny Village Buildings
46 件物品
Early Start 1900 to 1950
139 件物品
Horse power collection
8 件物品
描述
A horse breeder and wagon workshop for constructing horse drawn vehicles. As an alternative production line it consumes crops, wood, and fabric to raise horses and build the wagons.

Located under production line. Employs 25 workers and 4 engineers.

Note that this is an early release. Building must be connected to Horse Feed converter (factory) in order to function.

Added Horse Mechant (Dealership).

Added Horse Stables (Parking).

Added a Street Sweeper to remove the unmentionables. (Also removes snow in the winter)

Added Wagon Depot. (Road Depot)

Added Stable Tender's Lodging. (Residential)

Added Horse Veterinarian (Maintenance)
29 条留言
adamo.matejczuk 10 月 22 日 上午 2:25 
WHEN??
predator_3 9 月 18 日 上午 11:52 
A way to make the converter appear without breaking the research chain. You need to go to the folder "xxx:\SteamLibrary\steamapps\common\SovietRepublic\media_soviet\research\" and open the "research.ini" file with Notepad. Replace the line:"$UNLOCK_BUILDING_PRODUCTION mcomponents" with "$UNLOCK_BUILDING_PRODUCTION_1_CONSUMPTION mcomponents steel" and "$UNLOCK_BUILDING_PRODUCTION ecomponents" with "$UNLOCK_BUILDING_PRODUCTION_1_CONSUMPTION ecomponents chemicals"
knuspergold 6 月 13 日 下午 12:35 
When I disable research the feed converter is locked behind the year 1934. Is this something you could change?
Novu  [作者] 6 月 8 日 下午 3:09 
As far as I know it is not possible.
knuspergold 6 月 8 日 下午 1:17 
Horse breeder and Horse Feed converter are locked behind research. Can you exclude them from research please?
Droidhacker 2024 年 3 月 10 日 上午 9:50 
ok thanks Arven! @Novu I did have it connected, I am still pretty new at the game so there could have been other factors, I am testing Arven's fix now
Novu  [作者] 2024 年 3 月 9 日 下午 4:57 
The converter will work only if it is connected directly to the horse breeder with forklift connection.
Arven 2024 年 3 月 9 日 下午 4:53 
To get it to work add the following to the building.ini for the converter


$STORAGE_EXPORT RESOURCE_TRANSPORT_COVERED 4.0
$STORAGE_EXPORT RESOURCE_TRANSPORT_OPEN 2.0
Droidhacker 2024 年 3 月 9 日 下午 1:05 
I have not been able to get this to work, no matter how much I put into the breeder, neither it nor the feed converter were showing any production progress, I am still a newb at this game and would love to get this working. The economics of horses dont make as much sense without this amazing building! I love all of your horse mods, they are all so creative, I love making a little low tech town
Adictoal5x30 2024 年 2 月 24 日 上午 5:11 
If research is enabled the buildings require the same tecnologies to make cars... cyborg horses, yikes