武装突袭3

武装突袭3

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WARMACHINE Cam Lao Nam
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, PvP
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: Cam Lao Nam
Meta: Collection
标签: Tag Review
文件大小
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更新日期
1.564 MB
2021 年 5 月 25 日 下午 2:14
2024 年 10 月 14 日 下午 1:33
27 项改动说明 ( 查看 )
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WARMACHINE Cam Lao Nam

在 IvosH_cz 的 1 个合集中
WARMACHINE ARMA 3
56 件物品
描述
WARMACHINE
Conquest game mode for Arma 3, with replayable, dynamically generated missions. Inspired by the Battlefield games. Multiplayer scenario can be played as SP | Coop | PvP. Game mode is playable from 1 to 48 players.

FOCUSED ON COMBAT
Epic battles and intense firefights. Your main task is to fight with your team for victory. Choose your favorite weapon or vehicle and fight.

VARIABILITY
Every created mission is unique. In the mission generator, you can select any place on the map, set up mission parameters, or leave it randomized. You can easily create missions from small scale infantry combat to battlefield style scenario with all the vehicles, artillery and close air support. Mission layout is every time different.

IN ACTION
Autonomous AI is designed to populate battlefield with low number of players. AI units will join the battle and attack objectives, call artillery and close air support. AI units respawn on the best position closest to the fight and ready to attack. Players can be revived by AI.

GAMEPLAY
Your team has 3 tasks. Capture and hold ANTI AIR, ARTILLERY and CAS TOWER positions. Locate and capture enemy BASES. Protect your BASES. Both teams fight for 7 objectives. Holding majority of the objectives reduces opponents respawn tickets. Your team wins if enemy respawn tickets are depleted or if your team captures all 7 objectives.

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WARMACHINE SCENARIOS
SUPPORTED MODS (Factions)
RECOMMENDED MODS
15 条留言
IvosH_cz  [作者] 2023 年 10 月 17 日 下午 1:17 
You can play as MACV-SOG or People's Army of Vietnam
Komodo 2023 年 10 月 17 日 上午 10:07 
can i play as vietcong in this?
IvosH_cz  [作者] 2022 年 9 月 11 日 下午 11:56 
Hello Ethrendil. Thank you for your kind words. It keeps me going :-) Enjoy the game.
Branbacca 2022 年 9 月 11 日 上午 10:55 
Phenomenal work! Every few months I come back to Arma hoping for some kind of SP/COOP dynamic sector control with some sort of unlockable assets. This is the closest thing I've found without having to jump in and script stuff myself. You have re-invigorated my obsession with this game. Thank you.
IvosH_cz  [作者] 2021 年 10 月 11 日 上午 9:36 
YES
Woody 2021 年 10 月 11 日 上午 8:44 
can i acc use prairie fire assets in this?
Burdy 2021 年 8 月 24 日 下午 5:11 
Awesome, yeah I was talking about what vehicles are used. Thanks!
IvosH_cz  [作者] 2021 年 8 月 24 日 上午 8:52 
Hello Burdy. Thank you.
You can change factions in the lobby parameters. If you want to look at what vehicles are used, You will find it in the "WMinit.sqf"
Burdy 2021 年 8 月 23 日 下午 9:28 
Awesome mission.

Is there anyway to edit what vehicles a faction has access too? Assume i'll have to dig into the mission files
IvosH_cz  [作者] 2021 年 6 月 13 日 上午 1:11 
Hello Spelmo3. Thanks for the feedback. Yes I'm using hideObjectGlobal for objectives and bases when mission is created.