The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Visual Tells (Needles)
   
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Tags: Lua, Enemies, Tweaks
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401.140 KB
2021 年 5 月 19 日 下午 5:23
2021 年 5 月 23 日 下午 6:50
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Visual Tells (Needles)

描述
As per request:
Shows the Fortune Text "There's Needles" when encountering a room where they are present.

It's separated from the "Visual Tells" mod, which gives visual cues for sound cues, as "Needles" normally do not have a sound cue.

Visual Tells:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2488330787
23 条留言
Tizzy 2021 年 11 月 29 日 下午 2:24 
is there some way you can make this work in challenge rooms? it doesn't seem to function when they are spawned in as a wave of enemies
Khryptos  [作者] 2021 年 6 月 17 日 下午 1:08 
Oh I appreciate feedback like that, it was a reaction to the previous comment^^ It's simply using the API functionality to show fortune texts, I'm not aware of a better method that isn't very resource intense; But if anyone has any ideas, I'm open to hearing them :D
Loop 2021 年 6 月 11 日 上午 2:38 
Didn't mean to take away from your work, I'd have to be a real jerk to complain about your good work here - just pointing it out in case you were interested in improving it :)
Khryptos  [作者] 2021 年 6 月 6 日 下午 6:47 
This was made for the people that requested it. I'm not gonna decide for them what is necessary or not^^ Everyone should just enjoy playing the game in the way they like it <3
Loop 2021 年 6 月 2 日 下午 6:21 
Ironically the pop-up text blocks enemies, including the Needles, resulting in unnecessary damage taken.
Batabii • FFT: TIC 2021 年 6 月 2 日 上午 9:01 
This seems unnecessary, since they don't take long to appear and they give plenty of warning
Ivory 2021 年 6 月 1 日 下午 12:57 
The comment is slightly old, but I was just in a room layout with mom's hands and needles, just FYI.
sfc0 2021 年 5 月 28 日 下午 3:45 
This mod's been saving me a lot of grief so far, thank you for making this! I personally changed the text to say "You hear something burrowing from below" to make it feel more immersive, but I guess that's too long to fit inside the fortune paper, so it looks a little weird :P
Also, in case you were curious, I found out last night that there is actually at least one room where both needles and mom's hand can appear.
Khryptos  [作者] 2021 年 5 月 23 日 下午 7:46 
@benneyfreeman I'm new to the API of BoI and the documentation is not the most...optimal; So I might need to look into specific possibilities always a bit more, before I can offer perfect solutions. I try to get as close as possible to the optimal solution, but the game is very complex, so its hard to always remember all possibilities or trying to will lead to very resource intense solutions (And I want the mods to have very low usage of resoruces)

I have a idea of how it could work out with the "Dog Tooth", which should also consider having more than one (super) secret room (f.e. via "Luna"). So that shouldn't take long to realistically do.

And I'm always up for creating accessibility mods, so if you have any ideas for them just hit me up and I'll see if the API can handle it!

Since I currently play without mods myself till I completely finish the game, I will only be able to know of bugs/issues if someone tells me. So I'm really thankful for the feedback <3
benneyfreeman 2021 年 5 月 23 日 下午 7:15 
@Khryptos oh yeah no problem! tyt, just trying to help out with troubleshooting

and thats understandable! dog tooth itself doesn't proc when theres an already-opened secret room though (even when it has an unopened entrance in the room you're in) so idk if theres a way to find whatever it's checking for that and have your mod check the same thing or not, or to find another workaround

for accessibility purposes it would have more utility if it has the same behavior as the item itself imo, since that way if ur HoH you dont mistakenly think you forgot the secret room or that the super secret room is attached to a room that its not

but again i totally get being busy irl, like, props to you for even making this to begin with. i don't need it myself but im all for accessibility mods. out of curiosity, would you have any interest in developing other accessibility-oriented mods in future? nothing big necessarily! just in general