安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









Also, in case you were curious, I found out last night that there is actually at least one room where both needles and mom's hand can appear.
I have a idea of how it could work out with the "Dog Tooth", which should also consider having more than one (super) secret room (f.e. via "Luna"). So that shouldn't take long to realistically do.
And I'm always up for creating accessibility mods, so if you have any ideas for them just hit me up and I'll see if the API can handle it!
Since I currently play without mods myself till I completely finish the game, I will only be able to know of bugs/issues if someone tells me. So I'm really thankful for the feedback <3
and thats understandable! dog tooth itself doesn't proc when theres an already-opened secret room though (even when it has an unopened entrance in the room you're in) so idk if theres a way to find whatever it's checking for that and have your mod check the same thing or not, or to find another workaround
for accessibility purposes it would have more utility if it has the same behavior as the item itself imo, since that way if ur HoH you dont mistakenly think you forgot the secret room or that the super secret room is attached to a room that its not
but again i totally get being busy irl, like, props to you for even making this to begin with. i don't need it myself but im all for accessibility mods. out of curiosity, would you have any interest in developing other accessibility-oriented mods in future? nothing big necessarily! just in general