武装突袭3

武装突袭3

319 个评价
Keyframe Animation - Levolution
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Data Type: Composition
Meta: Dependency
文件大小
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60.849 KB
2021 年 5 月 2 日 下午 12:26
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Keyframe Animation - Levolution

描述
Keyframe Animation is one of the most interesting module systems in the vanilla game that no one knows about.
This composition showcase how you can use it to make a Battlefield 4-like Levolution.

Regarding multiplayer use:
After some tests, i wasn't able to find any mean of making it work in a multiplayer environment.
70 条留言
Creed 2023 年 10 月 22 日 上午 7:49 
:steamthumbsup:
Banaminati 2023 年 6 月 1 日 下午 1:56 
how do i make the destroyed building not float into space
Kazuma-San  [作者] 2023 年 5 月 14 日 下午 1:17 
@CoffePot , it's the command: [timeline] call BIS_fnc_timeline_play;
On this composition case, it's on the Code Complete in the Hold Action.
CoffeePot 2023 年 5 月 14 日 下午 12:35 
I'm trying to find a way to make this run via custom script but I cannot figure out what is currently triggering the collapse event. Any ideas?
Eee 2022 年 12 月 10 日 上午 9:03 
All it needs is a well timed earth quake module and boom! Quite literally:steamthumbsup:
Kazuma-San  [作者] 2022 年 5 月 12 日 下午 6:43 
@十字红星 , its a composition, not a mod.
十字红星 2022 年 5 月 12 日 上午 7:47 
emmmmm,where is this mod?I cant found it in eden editor
REDBowl 2022 年 4 月 6 日 上午 9:58 
how beautiful is that? wow! BRAVO!!
Kazuma-San  [作者] 2022 年 3 月 7 日 上午 10:59 
@DxG6767 sorry for the late response.
I used the 3den AddAction feature (Also present in the vanilla game, but via scripting), to activate a trigger, this trigger is what starts the timeline.
DxG6767 2021 年 12 月 22 日 上午 9:41 
Hey, how did you get the timeline only work after activating the computer?