SteamVR
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Bedroom with computer
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2021 年 4 月 23 日 上午 5:24
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Bedroom with computer

在 yaelm 的 1 个合集中
My best models / 3D scans
9 件物品
描述
My bedroom recreated with 934 photos (poco f1 gcam) and Agisoft Metashape (PC photogrammetry software).
High quality depth maps / 8 8k textures. Model is <1 900 000 faces

It's only a room, don't expect a world to explore other than the ones on my shelves.

All the post-it and paste were placed in order to get better tracking in the software. It works well but take a long time to remove, I might do it in the far future.

Dust helped the scan, do I didn't remove it at the time
Sorry for the yellow portal gun Valve :(
32 条留言
Blake 2022 年 7 月 28 日 上午 8:14 
hehe saw your french books on the shelf, was obvious, and I saw you're a big portal and minecraft, nintendo fan not bad. I really need to learn this skill and copy my bedroom.
yaelm  [作者] 2022 年 7 月 28 日 上午 6:18 
Thank you! You make me want to clean and publish others scans I have in stock
Oui je suis français :)
Blake 2022 年 7 月 28 日 上午 3:39 
extremely well done and detailed. are you french by chance?
yaelm  [作者] 2021 年 9 月 19 日 上午 1:45 
Thanks !
Let's say you discovered an easter egg :lunar2019crylaughingpig:
Blackhawk 2021 年 9 月 18 日 上午 11:43 
Beautiful job. Also, one of your green bucky balls is out of alignment. Might wanna fix that before I get fidgety.
yaelm  [作者] 2021 年 7 月 24 日 下午 4:49 
Most photogrammetry software use CUDA, thus nvidia GPUs.
I use :
-Agisoft Metashape for the 3D model and texturing
-Blender for smoothing the mesh, adding geometry and exporting to .fbx for Steamvr

"Instant Meshes"seems great to get a cleaner mesh. (Tidying mesh and texture atlas)
For free, you can try trials or Meshroom (easy enough to get a decent results, but takes time to process).

Look at valve steamvr workshop tools wiki for photogrammetry scenes, I found them quite useful
Medi-Pyro 2021 年 7 月 24 日 下午 4:12 
also, what photogrammetry software do you use? I tried using online resources, but all i ended up with was a lagging PC and 5 wasted hours lol.
Medi-Pyro 2021 年 7 月 24 日 下午 4:10 
Okay. thanks for the info, appreciate it!
yaelm  [作者] 2021 年 7 月 24 日 下午 3:14 
1/2
Yes, but it is manual and takes a long time :

In blender I can paint them like I would do IRL, meaning I'm inside the room in 3 dimensions.
Problem is, I only have 8gb of ddr3 ram, and blender doesn't like it at all, and thus uses 100gb of my sata ssd as ram.
This method takes about 1 minute per post it because of the ram, and kill the life time write of my ssd :/

I can also edit the unwrapped texture (like a two dimensional net cube) in an image editor.
yaelm  [作者] 2021 年 7 月 24 日 下午 3:13 
2/2

Because it's no longer a 3d model it's much faster for my PC !
But, because photogrammetry textures are very messy, (this one is pretty nice
https://forum.sketchfab.com/uploads/db4890/optimized/3X/2/6/2604d57e4c9edc71e56ae34b7c5e04ebf6b42704_2_1000x1000.jpg ) it can be hard to spot the post-it, and the same post-it can be separated in a number of parts.

I lack knowledge and tools to do it properly, seing all of them can be overwhelming but pretty too :lunar2019piginablanket:

IRL, I think I found the last remaining post-it a month ago !