Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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Pope Palace - TO (fortification contest)
   
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Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Map
Map game modes (maps & mods): Team Objective
Misc. (maps & mods): Fortification Map Contest
文件大小
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更新日期
15.309 MB
2014 年 3 月 30 日 上午 11:03
2014 年 5 月 1 日 上午 6:07
5 项改动说明 ( 查看 )

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Pope Palace - TO (fortification contest)

描述
Pope Palace
=================

Objective 1 : destroy the Mason statue
Objective 2 : Retrieve the chests of gold
Objectives 3 : hoist Agatha's flag on the three towers

Pope Palace is a fast-paced map designed to be played brutally and quicly yet it required teamwork.
Climb on the Palace and find differents ways to get to the objectives.

Agatha must reclaim the Palace that was taken by Mason.



play the map open the console and type "open AOCTO-Pope_Palace_p"


Maps included:
AOCTO-Pope_Palace_p.udk

package:
popepalacepackage.upk
4 条留言
Goomba_84  [作者] 2014 年 4 月 27 日 上午 7:10 
new s screenshot and new version of the map uploaded
Daryl 2014 年 4 月 6 日 下午 11:23 
Looks like a cool concept. Landscape + static meshes = performance savers. Can't wait to see how it turns out.
Goomba_84  [作者] 2014 年 4 月 5 日 上午 5:03 
I am currently replacing all BSP with static meshes and on my computer it's not laggy maybe because I have 8GO of ram. For the ground i'll be using a landscape
Bmikes 2014 年 4 月 4 日 下午 11:33 
Hey man, everything is made out of BSP and I think its killing performance. it's that or something else because this is so laggy for such a small map. I'm sure if you have it open in the editor it is laggy for you as well moving around in the camera mode. Instead of a BSP for the ground you might want to replace it with a heightmap. Check out tutorials on Youtube.