Stormworks: Build and Rescue

Stormworks: Build and Rescue

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ZE Modular Engine Controller
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8
2
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3
5
2
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Vehicles: Mechanical
Microcontrollers: Modular, Microcontroller
标签: v1.15.2
文件大小
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更新日期
70.752 KB
2021 年 3 月 5 日 下午 10:46
8 月 7 日 下午 12:29
29 项改动说明 ( 查看 )

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ZE Modular Engine Controller

描述
Connect the purple composite node to any cylinder directly.
Maker sure the starters can crank up the engine above 2 RPS.
Disable the infinite fuel mode.
Do not insert extra logic gates between the composite cylinder node and the LUA script.

  • Maintains a constant engine RPS level set by a throttle value in range from 0 to 1, or by a desired RPS value set directly.
  • Compatible with turbocharged engines and automatically handles the increased air pressure made with impellers or electric pumps. The supercharger will be most effective if it can pump air pressure up to 60 atmospheres.
  • Mixture control mode can be switched between stoichiometry and air-to-fuel ratio. Property slider for the unselected mode is ignored. In game terms, the stoichiometry value is the AFR with the engine temperature taken into account, and is preferable to adjust over a simple AFR.
  • The engine has maximum performance at 0.5 stoichiometry and maximum fuel efficiency at 0.2 stoichiometry, but the difference is quite small. Toggle switch for optimal mixture shifts the stoichiometry to 0.5 at high load.
  • You can dynamically change the stoichiometry or air-to-fuel ratio with the corresponding node, if its value is in the same range as in properties.
  • Optional overheat protection activates at 105C and reduces RPS at higher temperatures. If your average fuel consumption per second per cylinder is lower than 0.005 liters, you don't need a cooling system as it takes a very long time for the engine to overheat, so you're more likely to run out of fuel sooner.
  • If you are not pumping air into the manifold and is fine with the default 13.8 AFR, you can remove nodes for the cylinder and dynamic mixture to shrink the controller's width and save some space.
  • Infinite fuel mode forces the engine to have 14 AFR regardless of mixture control settings and makes supercharging ineffective.
Big thanks to Penatoliy for sharing the information about engine stoichiometry and exact formulas used in his ECU.
447 条留言
armyscrap'C 12 月 8 日 下午 6:23 
I cant find the micro controller when i open my build menu
Uran_Wind  [作者] 11 月 17 日 下午 11:10 
Or you can add more starters or use an electric motor as a starter.
KettleShot 11 月 17 日 下午 10:40 
figured out cause. too much engine. needed to add smaller engine to start bigger one
KettleShot 11 月 17 日 下午 9:10 
i am having an issue where everything is connected properly yet the ECU wont throttle the air or fuel manifolds at all (i have quadruple checked the logic.)
Uran_Wind  [作者] 11 月 11 日 上午 11:20 
The red logic dot on the controller.
Frost_Byteplayzz 11 月 11 日 上午 7:32 
what is the starter node
Uran_Wind  [作者] 11 月 9 日 下午 1:11 
Connect the starter to the starter node of the controller.
Fire Pixsel 11 月 9 日 上午 9:25 
What do I connect starter to? I cannot conect it to a key nor a toggle button
Uran_Wind  [作者] 10 月 25 日 上午 1:24 
Connect it to any player input source, such as a seat axis or lever, or to the numeric node of another controller that outputs the desired engine RPS value.
sabaton fan 10 月 24 日 下午 4:47 
where do i connect the "throttle value or rps value" to?