Slay the Spire

Slay the Spire

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The Marked
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36.217 MB
2020 年 12 月 19 日 上午 8:01
2021 年 6 月 15 日 下午 3:43
27 项改动说明 ( 查看 )

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The Marked

描述
!!!简中文本重做了!!!
当前版本 1.27

又新增了一些视觉特效!

本模组新增了一个新角色、约75张卡片、10个遗物以及2个药水,每张卡牌与遗物都是原创的美术图案,包括角色选择的画面、营火立绘以及结局图案

艾莉莎的角色原型是基于Julia Karamell还尚未发表的德文奇幻小说Alyssa Ratsavong https://juliakaramell.jimdofree.com/bücher/die-verfluchten-arbeitstitel-band-1/

艾莉莎的卡牌设计基于原生的四个角色的游戏体验,避免过于复杂的机制与效果,卡牌与遗物特别且简单易懂,基本上具有以下四大主题:

- Summoning: Summoning and empowering a single attack card (Alyssa's Sword) during combat, increasing it's attack and adding bonus effects to it.
- Banish: A combination of the Silent's Poison and the Watcher's Mantra. Banish is applied to an enemy, but only takes effect once it reaches 10, resulting in huge burst of damage.
- Charge: Increases the damage of the next attack, but is also used as a resource for some other cards. Some cards let you preserve your Charge, allowing you to build it up higher and higher.
- Self-Debuff: Several of the Marked's cards revolve around applying debuffs to herself for an increasd payoff. Others let you turn these debuffs into positive effects. Similar vibe to Ironclad's Status-Card-decks.

- 召唤:在战斗中召唤艾莉莎的专属攻击卡牌「艾莉莎之刃」,强化它的伤害并且赋予它各种额外效果。
- 放逐:类似于寂静猎手的中毒与观者的真言的综合,驱逐印记在敌人身上叠加到10层以前不具有任何效果,但触发之后能够造成可观的伤害。
- 充能:充能会增强下一张攻击牌的攻击力,也能够与某些卡牌有其他的互动,具有关键字「维持」的卡牌在使用后不会耗费充能,可以将伤害不断地叠加。
- 自我debuff:许多艾莉莎的卡牌透过给予自身负面效果来换取超标的数值,也有些卡牌能够将其化为正面效果,类似于铁甲战士的状态牌牌组。

鸣谢:
- BaseMod, ModTheSpire,StsLib (by Bug Kiooeht)
- Gremious' Default Mod
- Julia Karamell for design and intellectual property of Alyssa and Ryker (碎心图) as well as the hand-drawn base of the character-select screen
- Gk, Fenec250, Cruent and Ultrachief Casa for playtesting and feedback
- Jobby, GK, Jedi, Potatomancer, Fenec250, Mindbomber, Bernos and the whole the Slay The Spire modding Discord for coding/bugfixing help. I didn't keep track of all the people who helped me get this thing running, but I wouldn't have made it without you!
-luke871016, 280chan and Rita-B for Chinese localisation
热门讨论 查看全部(2)
27
2023 年 9 月 6 日 下午 3:42
Bug report
Verburner
2
2021 年 3 月 11 日 下午 2:35
Balancing feedback
Verburner
58 条留言
キャンディーアップル 2024 年 3 月 26 日 上午 5:49 
Played a few runs, another very offensive character lacking scaling defensive options. Keep dying of attrition.
キャンディーアップル 2024 年 3 月 25 日 下午 6:06 
Great mod, interesting mechanics and combos!
nomdeplum 2023 年 2 月 22 日 上午 10:26 
Conductor/charge are possibly my favorite mod mechanics. Really fun and deep mechanic that requires risk/reward evaluation of use a resource now or let it scale up to broken heights later. Just a mechanically excellent character that is also fun and unique visually.
BigGucciSosa 2022 年 12 月 5 日 上午 9:14 
Lol this character rules so much. EVERYTHING is scaling. Buffiing Alyssa's blade? Scaling. Conductor? Scaling. Banish? Scaling (or at least, strong in long fights right out of the gate).

This makes the mod really fun, because there's always a ton of different ways to draft on any run that will all be viable to beat the boss.

Also, great job with the relics - they feel strong enough to make you want to completely alter your playstyle on the fly, but not totally, disgustingly broken.

For example - getting the "gain 10 charge every time you shuffle your deck" while I already had a couple conductor cards made me double down hard on both a Conductor deck, and a small one.

Then, next run, I got the "heal 10 HP when you kill with Banish" relic - made me switch to a Banish deck on the fly.

Is the character balanced? I don't know and I don't care. It's fun as hell, that's what matters
AvangionQ 2022 年 11 月 11 日 下午 8:40 
This mode has troubles with an excessively bright spotlight visual effect on the character.
BigGucciSosa 2022 年 10 月 21 日 下午 4:12 
Oh wow, this mod is REALLY good. I've tried like 60+ mods and this is easily top 10. Conductor/Charge is maybe the only "the order in which you play cards from your hands matters" mechanic that actually feels good to play? Will play more and report back later.
Shizumaru1352 2022 年 4 月 18 日 下午 8:29 
I'm just here to say I love this character. I don't know much about proper balancing for high level players and ascension, but she feels absolutely great to play.
Eiri Akabane 2022 年 4 月 7 日 下午 10:26 
I love this character and i had fallen in love with the style, I want to see more of this character. is there more lore? i tried to search for the character and found nothing. Also i found Charge a little confusing for a charge build. It says it will use up to 6 but most cases it uses 4 sometimes.
MirageOwl 2022 年 2 月 15 日 下午 1:42 
I have yet to play with the character enough to give balance feedback, but I just want to say the art is amazing and the concept is very cool, and hopefully I will be commenting more after I play more.
Verburner  [作者] 2021 年 7 月 3 日 下午 3:50 
@smattymatty Wow, that's awsome! Thank you so much :)
Well made video too, I couldn't have summed my own creation up better than that!