边缘世界 RimWorld

边缘世界 RimWorld

1,115 个评价
Quest Reward Rebalance
2
5
4
2
2
   
奖励
收藏
已收藏
取消收藏
Mod, 1.2, 1.3, 1.4
文件大小
发表于
更新日期
907.359 KB
2020 年 12 月 7 日 下午 2:09
2022 年 10 月 21 日 下午 8:06
6 项改动说明 ( 查看 )

订阅以下载
Quest Reward Rebalance

描述
About

Ever wonder why your heavily-modded 16-year colony never sees any of those rare archotech rewards? This mod rejiggers quest reward generation so archotech-level items/buildings like the Vanometric Powercell and Chemfuel Reactor (along with other archotech-level modded items) appear much more frequently.

Details

The mod does four things:

1. More Archotech Awards - Groups all of the archotech items/buildings/consumables into their own category of quest reward with its own separate chance of being rolled, which increases the frequency they appear (which is still pretty rare; about as much as receiving a healer mech serum or similar item).

2. Multiple Weapon Awards - Creates a new uncommon quest award from Outlander Factions which, if Gunsmithing has been researched, yields between 4 to 6 advanced industrial weapons of a single type (e.g. assault rifle, chain shotgun, etc.) in addition to the usual gold/plasteel/uranium filler rewards--instead of that masterwork revolver--Every. Single. Time.

3. More Hyperweave - Adds a small chance (around 1/16) for the 'filler rewards' from a quest to grant Hyperweave instead of the usual gold/plasteel/uranium.

4. Rebalances Ancient Complexes - With Ideology installed, splits the Ancient Complex event into three tiers of potential awards, each with increasing levels of loot and danger with a greater focus on exotic, non-craftable items.

Compatibility & More Information

Can this mod be added/removed from saved games without issue?

Yes. There should not be any issues since the mod only patches the quest reward generator and certain categories of items and buildings. Any mods which add archotech-level items and buildings should also see their rewards show up more frequently.

Make sure this goes towards the end of your modlist (i.e. after all modded items/buildings have been added to your game)

Can you add items from X Mod into the archotech reward pool?

If your mod adds any item/building/weapon/body part with a tech level equal to archotech or the 'buildingspecial' tag (e.g. psychic emanators, vanometric power cells, etc.), then this mod will include those those items in the new archotech reward pool by default. The full list of conditions for which items are added to the archotech reward pool are found in the Patch.xml file.

Can I add more weapons/items from a mod into the archotech reward pool anyway?

Yes, but keep in mind that this will dilute the archotech reward pool (putting you back at square one for the archotech items!).

However, if you want to do this anyway, save a local copy of this mod (C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods) and edit the Patch.xml to add specific items/categories from your own modlist to the reward pool.

**Dedicated to the wonderful VES community and for all the work they do.
热门讨论 查看全部(2)
0
2023 年 9 月 2 日 上午 1:20
This mod vs. Better Quest Rewards
Vaarelsauce
0
2022 年 12 月 1 日 下午 5:51
is this mod still rocking or the update break it ?
Teusdv
117 条留言
obin0684 9 月 3 日 下午 11:08 
and
Could not resolve cross-reference: No RimWorld.ComplexThreatDef named FuelNode12 found to give to RimWorld.ComplexThreat RimWorld.ComplexThreat
error
obin0684 9 月 3 日 下午 8:18 
In 1.6, it prints an error saying Type ComplexDef is not a Def type or could not be found .
SpaceDorf 7 月 28 日 下午 10:55 
if you want 1.6 items as loot, then yes
GULÉ🏠 7 月 27 日 上午 2:09 
Does this need 1.6 update?
Joãozin 7 月 26 日 下午 8:27 
funciona na 1.6?
HDDKMS 2024 年 12 月 2 日 下午 5:13 
thank you for the mod:steamhappy:
g3 2024 年 9 月 20 日 上午 10:24 
1.5?
Kobold Kween 2024 年 9 月 11 日 下午 6:55 
Where is the 1.5 version?!?!
94quartz 2024 年 8 月 14 日 上午 9:04 
Are there any plans to update to patch 1.5?
Latex Santa 2024 年 5 月 12 日 上午 2:32 
@Greysuki
Yeah, it should work no problem. Even though the devs have significantly improved quest rewards in 1.5, all that this mod will do is probably either overwrite the vanilla ones or mix its own content into the loot tables. Probably.