Transport Fever 2

Transport Fever 2

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Advanced Town Builder
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Misc: Script Mod
标签: Town, capacity, Editor
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286.108 KB
2020 年 12 月 4 日 上午 4:10
2023 年 5 月 2 日 上午 10:55
5 项改动说明 ( 查看 )

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Advanced Town Builder

描述
Town generator with seperate values for the capacities of Residential, Commercial, Industrial. Find under street construction.

Although you might built very large towns with this, at a ceratain point it might be more sensible to built more little towns. Also keep the simulation performance limit in mind and don't exaggerate.

Warning! Don't use on obstacles like stations (can crash)! The original town builder shows a warning for this.

Bonus: It is possible to enter values out of the range 50-800 in the editor for existing towns! (it won't be shown correctly when opened again, but it works as long as you don't click in the field)
热门讨论 查看全部(3)
4
2021 年 7 月 26 日 上午 8:49
Logikfalle bzgl. Nachfrage der Städte
GordonDry
0
9 月 11 日 下午 7:50
Settings compared to Vanilla town numbers
SBGaming
0
2024 年 12 月 18 日 上午 6:57
使用模组时游戏报错(I get errors when using the module)
轨道穗蒿桥站
161 条留言
Adam.. 10 月 11 日 上午 10:10 
Why don't residential only towns Grow? The population target updates but nothing happens had one over 100 years ingame it never grew once
Hushey 10 月 8 日 上午 7:35 
this still dosent work - you place just residential and it places all 3. or industrial or commercial.
MisterHamstring 10 月 6 日 上午 7:23 
Go to the street building menu and you'll find the option there...
mohalen 9 月 8 日 上午 9:40 
I do have sandbox mode enabled.
VacuumTube  [作者] 9 月 2 日 上午 8:25 
Activate Sandbox mod
bossiiya 9 月 2 日 上午 7:06 
why i subscribe this mod but there still no editor button in game,no matter old map or new map.
Ryzo_Arashikage 8 月 30 日 上午 8:38 
@mohalen this mod still works for me
mohalen 8 月 15 日 上午 7:26 
Hi, Does this mod still work for people?
Thanks
derMeister47 2024 年 8 月 13 日 下午 1:37 
I continued the test. I manually altered the capacities of the towns. What happened is:
- the towns with no ind/com only grew to match their new basic size and not target pop
- in one of them I was able to create a com zone, by setting it at 500 and waiting 8 years (!); the town had 2 (!) shops and its pop still did not grew past the basic size
- the towns with ind/com grew as they should as soon as the new caps were set at anything above 50, but then they did so at a much slower rate than the organically planted city
- I could completely remove ind zone in one of them, but not recreate it
- the sliders for zone sizes worked for the organic town just fine
derMeister47 2024 年 8 月 13 日 下午 12:47 
I think a bit more information won't hurt.
The towns I tested were indeed very small, 30-40 residential with 0-20 industrial and commercial capacity. The other, the one plopped by the vanilla tool, had caps of 135.
I placed them in the map editor, not after the game started; I know it makes a difference for some assets.
I did not test your tool on bigger towns yet, but I'm about to.