Divinity: Original Sin 2

Divinity: Original Sin 2

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Frostblud's 3 Combat Ability Points Per Level
   
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Type: Add-on
Game Mode: Story, GM
文件大小
发表于
9.417 MB
2020 年 11 月 26 日 上午 7:46
1 项改动说明 ( 查看 )

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Frostblud's 3 Combat Ability Points Per Level

描述
I scripted a little mod that simply adds a couple of combat ability points every time you level up. This results in gaining 3 combat ability points per level instead of 2. I did this for myself, and because it was the only level up stat that couldn't be modded without scripting. I share it here for others that would like it. With this mod you will gain 60 combat ability points over 20 levels allowing you to max out 6 skills or become a jack of all trades. Yes, this does destroy game balance. Yes, you will be over powered. Don't play with this mod if you want to the game to be harder.
26 条留言
Cocoduf 4 月 5 日 上午 7:14 
works as intended (the extra attibute/civil points are just a visual bug)
GFreenD 2023 年 7 月 15 日 上午 10:18 
it adds +1 extra civil point and 4 extra attribute points but the mod it self does not mention any of that so be aware of that.
Frostblud  [作者] 2023 年 4 月 16 日 下午 8:50 
Mod is no longer being updated. However, it should still be working as intended. It will ONLY alter combat ability points unless it is modified. Comments section has several comments that explain how to edit this. A little legwork would also allow you to recreate it to modify literally any level up stat to whatever you want a level up to be worth.
Back to Black 2023 年 4 月 13 日 上午 4:18 
Got to lvl2 and that's what i got: 4 attribute points, 4 combat and 2 civil...does mod suppose to work this way? I don't have any more mods, that increase stats))
Casmodius 2023 年 3 月 18 日 上午 1:09 
following what frost blud said you can also use it to also do civil abilities by putting
CharacterAddCivilAbilityPoint(_Character, X); where X is the number of points you want, under the combat abilities
Wenzilber 2021 年 12 月 10 日 下午 5:08 
Thank you! And thank you for not making it too OP. Gonna try this on a new game :steamhappy:
天阳的搅拌机 2021 年 12 月 1 日 上午 4:02 
Will this mod affect NPC?
SpiralD 2021 年 5 月 15 日 下午 4:02 
Guides in the strangest places.... Thanks :steamhappy:
Frostblud  [作者] 2021 年 1 月 28 日 下午 8:19 
The Divinity Engine 2 is a game editing tool that you own if you bought the game. It is available through the "Tools" section through steam. It is not auto downloaded and installed when you install the game. You have to actually go into your library and switch it from viewing games to viewing tools to locate it and then install it. To use the tool set, I recommend youtube as there are many videos that will teach you to make mods with the tool set. Following some of those and using the script that I gave you. You should be able to easily make your own level up script capable of doing just about anything you want if you have any kind of coding experience. If you can't code your way out of a wet paper bag, then there are websites that will teach you. In life, you're only limited by yourself.
Frostblud  [作者] 2021 年 1 月 28 日 下午 8:14 
Now, I've told you two options that you have to either create your own version of this mod, or edit my mod to change it's function. As with all modding, make backups to prevent file corruption, and undertake any and all modding at your own risk. This comment, the instructions, and the information presented was inspired by Kronn's comments combined with interest for others in edits to the script. I went into this much detail because I wish that I'd have known half of this when I originally set out to make this mod with zero experience at modding.