XCOM 2
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[WOTC] Iridar's Armor Overhaul 2.0
   
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2.262 MB
2020 年 10 月 26 日 下午 12:21
2023 年 3 月 31 日 上午 9:59
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[WOTC] Iridar's Armor Overhaul 2.0

描述
This mod makes armor grant Ablative HP instead of normal HP.
  • Ablative HP is displayed as an orange bar above soldier's health bar.
  • Taking damage to Ablative HP does not wound the soldier, but Ablative HP normally cannot be restored during a mission.
  • Poison and Fall damage bypass Ablative HP and damage soldiers' health directly.
  • Armor can be shredded even if the attack dealt only Ablative HP damage.
  • When playing with Beta Strike second wave option, Ablative HP bonus is increased as if it was health.

Additionally, this mod smooths the armor upgrade progression by making armor upgrades weaker and cheaper, but also adding six additional Ablative Plating upgrades. Each upgrade provides a cumulative bonus of +1 Ablative HP to all armors.



The number of purchased upgrades is displayed on the armor icons by overlaying a shield icon with one or several chevrons. The total amount of Ablative HP granted by all your upgrades is displayed in the Armory on the right. See screenshots for more context.

The first couple of Ablative Plating upgrades can be purchased before researching Plated Armor, providing a much needed survivability boost during the early game, and also making techs other than Magnetic Weapons worth pursuing.

DESIGN GOALS

The overall goal of this mod is to make the increases in survivability of your soldiers more granular. Purchasing Predator Armor upgrade in vanilla nearly doubles your soldiers' health, making Tactical layer less challenging and less interesting.

With this mod, the total amount of bonus survivability you get from armor is larger compared to vanilla, but you also have to invest more resources if you want additional bonuses.

REQUIREMENTS

X2 WOTC Community Highlander v1.21 or higher is required.

Does not require a new campaign.

COMPATIBILITY

Out of the box, the mod is compatible with all Vanilla and DLC Armors, including SPARK Armor, as well as mod-added Armors that use the vanilla passive abilities for their stat bonuses.

In adition to that, the mod includes explicit support for these mod-added armors:
All other Armors will not be affected by this mod, meaning they will still provide their full HP bonus and will not grant Ablative HP.

[WOTC] Iridar's Vest and Plating Overhaul (previously known as Defensive Items Overhaul) - compatible, but using both of them together will make your soldiers rather tanky.

CONFIGURATION

The mod is entirely configurable through various configuration files in:
..\steamapps\workshop\content\268500\2268770257\Config\

You can add more upgrade tiers, I have left some instructions for that in ReadMe.txt.
The only limitation is that if the total bonus is larger than 20 points, it will still be displayed in the armory on the right as only 20 points. I can potentially increase this limit if it becomes an actual issue for someone.
You can also replace the Ablative HP bonus with regular HP, if you wish.

CREDITS

Overlay armor icons by NeIVIeSiS.
Some of the descriptions by lago508.

Please support me on Patreon[www.patreon.com] if you require tech support, have a suggestion for a feature, or simply wish to help me create more awesome mods.
热门讨论 查看全部(4)
5
10 月 8 日 上午 10:36
New lines to support other mods
Reggie
4
2020 年 10 月 29 日 下午 1:17
Modded Armor Configurations
DragonKingAbashī
1
2022 年 7 月 14 日 上午 9:02
Rus localization
Bethrezen
201 条留言
Snip3s 11 月 14 日 上午 6:33 
Thankyou again just putting my feelers out @Iridar.

Still think your one of the best modders out there. I hope life sorts itself out soon for you. Merry Christmas, may your new year bring abundance in joy.
Iridar  [作者] 11 月 14 日 上午 5:55 
Sorry, I'm not in the place in my life where I could accept an offer like that. I'm sure you'll find a way to learn to code.
Snip3s 11 月 14 日 上午 5:10 
@Iridar, thank you for the tips, I will take a look at your suggestion. As for what I could offer its probably not what you want to hear, but nothing in monetary as this economy is terrible, and i have a newborn that costs me quite a bit. but when the game releases and makes a profit, I would give you x amount of revenue (To be negotiated) from the game itself. Additionally, you would be added to the credits and your code if you provided any for the game itself would be protected by copyright, and creative commerce. You would also receive written confirmation that you have the soul priority to withdraw your code, if you so chose too for whatever reason you deemed reasonable. As this is written declaration, it can be used as a informal contract, and would be legally binding.
Iridar  [作者] 11 月 13 日 上午 12:18 
Well, the age-old question is "what's in it for me". I could teach you, but not for free. There's a huge amount of free resources for learning how to code, I suggest boot.dev to get you started.
Snip3s 11 月 10 日 上午 8:19 
@Iridar I have a question I understand you are retired from modding Xcom 2 and maybe modding in general, but do you teach. If so I would love to learn how to code, you see I am trying to build a game, and need coding know how, as I don't have money to hire someone to do it for me. If you are welcome to the idea. Then reply to this comment then I will add you as a friend and from there you can teach me a few tricks.
Sandboxhead 8 月 12 日 上午 6:35 
@ Those who asked Iridar if it's possible to cap the ablative armor bonus for Kevlar and Plate, so that for players using Prototype Armory there is reason to individually purchase the highest tier armor...

I looked through this mod's config file. Currently there's no way to easily cap the bonus for lower tier armor. All 3 tiers of armor will benefit from all the ablative armor research bonuses.
Iridar  [作者] 8 月 6 日 下午 3:37 
Either way this mod was not made / balanced with LWOTC in mind.
Iridar  [作者] 8 月 6 日 下午 3:37 
Predator armor normally does not give armor. Maybe it does in LWOTC idk.
neur0n23 8 月 6 日 上午 11:27 
I am running a heavily modded LWOTC Campaign with no issues, but just saw that Predator Armor seems to not give +1 to Armor (no yellow dot next to soldier in tactical mode).
In armory when I equip my soldiers it displays +1 to armor.
Is this intended behavior, do I need to buy an upgrade after researching predator?

Or maybe it's a mod conflict of some sort?
littlek0i 6 月 20 日 上午 9:37 
I suspect I still get +1 shield HP from plate armor, even when "AblativePlatingStatType = eStat_HP" is set in the config. I do not see any other possible source of this +1 shield.