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I think there are some things that need to be improved in this mod. Most Tank Challenge players actually prefer classic gameplay without typing too many commands, and they want to use TCA to get more practical information about the current round. My following suggestions are based on these considerations.
// 14 is the usual value in original game. 31 is the maximum possible value under the plug-in. 6 tanks are too few even in chapter 1 of 10 rounds.
2. Avoid commands invalidation when survivor team fails.
// I know to type sessionsave on the left, but many new users don't know. They are troubled by repeated setting, especially for starting and ending rounds. That kind of time limit makes no sense.
3. Enable directory delay in default state.
// I usually disable it solo, but more people prefer classic style especially when there are some beginners in the team. Besides, anyone revived from crossing can hardly survive if many tanks appear in the beginning.
// Whether tanks have been born wholly will probably means whether a player should throw molotov. The number of live tanks will helps people consider if a location deserve a molotov. The number of dead tanks will reminds the progress of current round directly. These boards could be designed in gray, red, green and placed on the tower wall for all to see.
5. Cancel the scoreboard.
// I sincerely appreciate the work you put into this function, but everyone seems confused by those long numbers and don't think the board is pretty. I know their meanings, but I only care about how many tanks died in the current round, not those six or seven-digit numbers. Besides, the damage from system execution or drowning are not recorded, but those from tank rocks are recorded. In short, this feature does not increase users' favorability.
// When enable directory delay, people can know how long until all tanks are born by timer. When play round 99, people can analyze how to kill tanks more quickly without looking at watch anymore. By the way, the countdown timer before each round is suitable to be placed next to this timer.
As long as you do the first three simple things above, I'm sure more Tank Challenge players will subscribe to TCA and keep it enable as an enhancer to their daily play rather than an occasional training tool. The other three are just my suggestions, not criticisms. Actually, this mod has already brought me enough surprises. Thank you again.
Yes, It's possible.
I don't really do vscripting much anymore..
I'm looking for ways to make profit at this point to avoid getting evicted and no one has ever donated a cent for any vscript mods I've made so it is very low priority.
You're welcome to try and make a mod to do it.
Would it be possible to make it into a HUD instead of fixed on a wall ?
Also I would love this feature to work on other Tank-only maps, like the 3.0 version.