安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
If magic_numbers_file_path doesn't point to an XML file, nxml would fail to parse it.
Can you try to print that?
Around like 343 try to put the print line right inside the if block.
if magic_numbers_file_path then
print(tostring(magic_numbers_file_path))
-- keep the rest of the stuff ...
end
Lua error - [string "mods/LocationTracker/lib/nxml.lua"]:292: attempt to index local 'tok' (a nil value)
Stack traceback:
[string "mods/LocationTracker/lib/nxml.lua"]:292: in function 'parse_element'
[string "mods/LocationTracker/lib/nxml.lua"]:442: in function 'parse'
[string "mods/LocationTracker/init.lua"]:343: in main chunk
Lua (DoFile) error at 'mods/LocationTracker/init.lua': [string "mods/LocationTracker/lib/nxml.lua"]:292: attempt to index local 'tok' (a nil value)
Stack traceback:
[string "mods/LocationTracker/lib/nxml.lua"]:292: in function 'parse_element'
[string "mods/LocationTracker/lib/nxml.lua"]:442: in function 'parse'
[string "mods/LocationTracker/init.lua"]:343: in main chunk
I fixed it with claude. in nxml.lua file i replaced 2 functions:
function PARSER_FUNCS:parse_element(skip_opening_tag) And function nxml.parse(data)
saddly i cannot post these functions here.
Maybe some other mod places some invisible UI elements over it and blocks mouse events?