Starbound

Starbound

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<ABANDONED> Borderlands Random-Gen Weapons REFORGED standalone
   
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2020 年 9 月 4 日 上午 2:43
2021 年 2 月 22 日 下午 3:22
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<ABANDONED> Borderlands Random-Gen Weapons REFORGED standalone

在 For the swarm 的 1 个合集中
屎大棒必备MOD
304 件物品
描述
0.01 <THE MOD IS AN ABANDONED PROJECT and will not receive futher updates,USE IT ON YOUR OWN CAUSE>
14.:well,shotguns barrels are redone too now,hazahhhhh
1.3:To be honest it is less "borderlands" now,but i just optimized some barrels(SMG,Assault,Sniper), didn't noticed they were rly boring before ,hopes this will make them better.Shotguns and Rockets are under consideration.
1.2 update:Rebalanced fire rate,energy cost/dps,tier/rareity,makes low tier guns worth to keep using and high tier guns not so OP.

The original mod is here https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=946515757

I have reforged the most parts of those guns for a better size scale to fit starbound world because i hate
human-sized weapons(chucklefish) that makes us looks like a mutated monster,specially when it happens on my favorite master of random-generated guns.

Also i correted bullets comes right out of the barrels rarther than somewhereelse.I did not touch the rest.
Everyting services for immersive.

Maybe still some defects exist,feel free to point them in the comment,Obsessive-Compulsive disorders!

This mod does NOT require the orginal mod to work and maybe incompatible with that.

I will do a version as soon as i know how,to fully replace the starbound original random-gen guns for good.
A borderlands random-gen shields mod is also highly recommanded
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2064881027&searchtext=borderlands

Also forgive my bad english,its not my native language ;P.
The guns can be found just like any other weapon in the game.

And the mod use the same ID as original one,go check them on
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/946515757/2119355556475339385/


The current available weapons are;

+Assault Rifles- Common, Uncommon, Rare and Legendary
+Sniper Rifles- Common, Uncommon, Rare and Legendary
+Machine Pistol- Common, Uncommon, Rare and Legendary
+Pistol- Common, Uncommon, Rare and Legendary
+Shotguns- Common, Uncommon, Rare and Legendary
+Rocket Launchers- Common, Uncommon, Rare and Legendary

Please let me know of any problems with the mod
29 条留言
ReaverSP 10 月 21 日 下午 2:22 
I wouldn't say "Independtent" but, rather "Standalone". Little correction.
Davoker 4 月 8 日 下午 3:20 
@ReaverSP Not at all, replacing them is VERY easy, but there is no need, why replace the original ones when you can add more? there is no reason to remove them, besides, there are mods in the workshop that “improve” the sprites of the original weapons, search in the workshop sorting the mods by “weapons” 😉
ReaverSP 4 月 8 日 上午 6:48 
I knew it. Replacing the random-gen weapons is a very ambitious project.
For the swarm  [作者] 4 月 1 日 下午 4:08 
@ReaverSP Yo,sorry to say the mod is discontinued, if you're interested in my style, check out for my another mod made in unique guns for FrankenUniverse.
ReaverSP 3 月 31 日 下午 2:05 
"I will do a version as soon as i know how,to fully replace the starbound original random-gen guns for good." Sweet baby Jesus I cannot wait to see that mod!
☥¤§ÑîGHTMÃRɧ¤☥ 2023 年 11 月 23 日 下午 10:11 
does this mod work with FFS?
space is cool 2023 年 10 月 26 日 上午 12:27 
guns seem to not spawn with this mod, does it conflict with other mods?
space is cool 2023 年 10 月 20 日 上午 9:14 
is this compatible with weapon assembly
For the swarm  [作者] 2022 年 9 月 11 日 上午 2:27 
@Davoker Thank you for your subscribe.Well,you dont realy need to worry about that , gun parts from this mod use diffierent ID (i guess that just works,and it is for now)from game default ones so they wont be mixed up like shlt.Im currently working on guns of Arcana mod(a big addon mod with plants, items,product weapons armors,new elements,subrace enemys, bosses ETC),and i have to deal with a lot of real life problems at the same time,So sorry its gonna be a long run.Thanks again for you compliment.
Davoker 2022 年 5 月 11 日 上午 7:20 
Another message from me, sorry xD out of curiosity, how exactly does the weapon generation work? I mean, how does the game know to choose between the weapon parts your mod (butt, middle and barrel) and the default weapon parts of the game?

Doesn't that cause the game parts to be mixed with your mod parts? that would cause the probability of us seeing a complete weapon from your mod to be very low, because we would see weapons with mixed parts, how have you solved that?