Crusader Kings III

Crusader Kings III

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Recruit Courtiers
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Balance, Decisions
标签: 角色
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101.179 KB
2020 年 9 月 3 日 下午 5:10
9 月 9 日 下午 9:35
23 项改动说明 ( 查看 )

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Recruit Courtiers

在 cybrxkhan 的 2 个合集中
Cybrxkhan's Library (for Patch 1.9.X)
32 件物品
The Fallen Eagle - Minmalist Collection of Compatible Mods
17 件物品
描述
Compatible with 1.17.x
Discord Server for my mods[discord.gg]
Official Website for my mods[cybrxkhansmods.godaddysites.com]

Need some more courtiers, and tired of spamming the decision to add knights to your court?

This simple mini-mod adds two new decisions, called Recruit Male Courtier and Recruit Female Courtier. They function similarly to their equivalents to CK2, where they trigger an event that spawns a courtier with random stats and traits in your court. You can decide whether you want to keep them or reject them if they’re not to your liking (whereupon they’ll “vanish” from the game), again similarly to in CK2.

For balance reasons, taking either decision will cost you a small amount of gold and prestige, and each can only be done once a year. I may tweak these values later.

I made this mod for myself because I had a hard time finding concubines or men to give titles to. Please note although I am experienced with CK2 modding, this is my first foray into proper scripting for CK3, so do let me know if there are any bugs. I’ve tested this a bit and seems fine thus far.

Translations Available
  • Chinese (simplified) - thanks to 蛤皮的呱呱
  • German - thanks to Revan
  • Korean - thanks to PenguinsCanFly
  • Russian - thanks to БАРСик

My Other Mods
热门讨论 查看全部(5)
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2021 年 8 月 15 日 上午 11:23
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PenguinsCanFly
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2020 年 9 月 13 日 上午 12:20
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2020 年 9 月 11 日 下午 1:34
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Revan
112 条留言
cybrxkhan  [作者] 9 月 9 日 下午 9:37 
Although I don't believe any changes were technically needed, I have "updated" the mod to 1.17 so you shouldn't see the warning sign anymore.
Johnny 8 月 28 日 上午 4:16 
If the courtier stats are totally random is it not better to continue to manually choose people with the best stats to marry your courtiers?
cybrxkhan  [作者] 4 月 29 日 下午 9:09 
Mod has been officially updated to 1.16. No changes were needed for the update.
cybrxkhan  [作者] 3 月 27 日 下午 1:28 
Mod has been officially updated to 1.15. Thanks all for your patience while I was out busy in March.
Squishyjellyfish 3 月 27 日 上午 2:39 
update?
LNSS 1 月 28 日 下午 5:40 
Could you rename it to be more immersive like in CK2, it was like "present debutante" or "introduce nobleman".
Ascension 2024 年 12 月 6 日 上午 6:11 
Thank you.
cybrxkhan  [作者] 2024 年 11 月 15 日 上午 12:10 
Mod has been officially updated to 1.14
cybrxkhan  [作者] 2024 年 9 月 26 日 下午 9:38 
Mod has been officially updated to 1.13
cybrxkhan  [作者] 2024 年 9 月 26 日 下午 8:24 
@Gamma Sean: Yeah, I'll upload an update later tonight. I'd finished updating earlier this week but it slipped my mind DX